mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
27 lines
846 B
Text
27 lines
846 B
Text
varying highp vec3 xlv_TEXCOORD1;
|
|
varying highp vec4 xlv_TEXCOORD0;
|
|
uniform highp mat4 glstate_matrix_mvp;
|
|
uniform highp mat4 glstate_matrix_modelview0;
|
|
uniform highp vec4 _ProjectionParams;
|
|
attribute mediump vec3 _glesNormal;
|
|
attribute highp vec4 _glesVertex;
|
|
void main ()
|
|
{
|
|
highp vec3 tmpvar_1;
|
|
tmpvar_1 = _glesNormal;
|
|
highp vec4 tmpvar_2;
|
|
tmpvar_2 = (glstate_matrix_mvp * _glesVertex);
|
|
highp vec4 o_i0;
|
|
highp vec4 tmpvar_3;
|
|
tmpvar_3 = (tmpvar_2 * 0.5);
|
|
o_i0 = tmpvar_3;
|
|
highp vec2 tmpvar_4;
|
|
tmpvar_4.x = tmpvar_3.x;
|
|
tmpvar_4.y = (tmpvar_3.y * _ProjectionParams.x);
|
|
o_i0.xy = (tmpvar_4 + tmpvar_3.w);
|
|
o_i0.zw = tmpvar_2.zw;
|
|
gl_Position = tmpvar_2;
|
|
xlv_TEXCOORD0 = o_i0;
|
|
xlv_TEXCOORD1 = mix (((glstate_matrix_modelview0 * _glesVertex).xyz * vec3(-1.0, -1.0, 1.0)), tmpvar_1, vec3(float((tmpvar_1.z != 0.0))));
|
|
}
|
|
|