mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
10 lines
273 B
Text
10 lines
273 B
Text
uniform sampler2D _BumpSpecMap;
|
|
void main ()
|
|
{
|
|
vec2 tmpvar_1;
|
|
vec4 normal;
|
|
normal.xy = ((texture2D (_BumpSpecMap, tmpvar_1).wy * 2.0) - 1.0);
|
|
normal.z = sqrt (((1.0 - (normal.x * normal.x)) - (normal.y * normal.y)));
|
|
gl_FragData[0] = vec4(0.0, 0.0, 0.0, 0.0);
|
|
}
|
|
|