mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
51 lines
1,019 B
Text
51 lines
1,019 B
Text
struct v2f {
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vec4 pos;
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float unusedmember;
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};
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void main ()
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{
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float arrunused[3];
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float arrused[3];
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float funused;
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float fused;
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v2f sunused;
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v2f sused;
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float f;
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float tmpvar_1;
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tmpvar_1 = gl_FragCoord.x;
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f = tmpvar_1;
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vec4 tmpvar_2;
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tmpvar_2 = vec4(f);
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vec4 tmpvar_3;
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tmpvar_3 = tmpvar_2;
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sused.pos = tmpvar_3;
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float tmpvar_4;
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tmpvar_4 = (f * 6.0);
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sused.unusedmember = tmpvar_4;
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vec4 tmpvar_5;
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tmpvar_5 = vec4(f);
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vec4 tmpvar_6;
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tmpvar_6 = tmpvar_5;
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sunused.pos = tmpvar_6;
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float tmpvar_7;
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tmpvar_7 = (f * 7.0);
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sunused.unusedmember = tmpvar_7;
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float tmpvar_8;
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tmpvar_8 = (f * 2.0);
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fused = tmpvar_8;
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float tmpvar_9;
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tmpvar_9 = (f * 3.0);
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funused = tmpvar_9;
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float tmpvar_10;
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tmpvar_10 = (f * 4.0);
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arrused[0] = tmpvar_10;
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float tmpvar_11;
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tmpvar_11 = (f * 5.0);
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arrunused[0] = tmpvar_11;
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vec4 tmpvar_12;
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tmpvar_12 = vec4(((fused + sused.pos.x) + arrused[0]));
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vec4 tmpvar_13;
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tmpvar_13 = tmpvar_12;
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gl_FragColor = tmpvar_13;
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}
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