mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
70 lines
1.2 KiB
Text
70 lines
1.2 KiB
Text
void main ()
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{
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int i;
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float a;
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if ((gl_FragCoord.x == 1.0)) {
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discard;
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};
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if ((2 == 3)) {
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float tmpvar_1;
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tmpvar_1 = 2.0;
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a = tmpvar_1;
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};
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if ((3 == 4)) {
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float tmpvar_2;
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tmpvar_2 = 3.0;
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a = tmpvar_2;
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} else {
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float tmpvar_3;
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tmpvar_3 = 4.0;
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a = tmpvar_3;
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};
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int tmpvar_4;
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tmpvar_4 = 0;
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i = tmpvar_4;
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while (true) {
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if (!((i < 10))) {
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break;
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};
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float tmpvar_5;
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tmpvar_5 = (a + 1.0);
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a = tmpvar_5;
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int tmpvar_6;
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tmpvar_6 = (i + 1);
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i = tmpvar_6;
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};
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while (true) {
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float tmpvar_7;
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tmpvar_7 = (a + 2.0);
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a = tmpvar_7;
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if (!((0 == 1))) {
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break;
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};
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};
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float tmpvar_8;
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tmpvar_8 = (a + 1.0);
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a = tmpvar_8;
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float tmpvar_9;
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tmpvar_9 = (a * a);
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a = tmpvar_9;
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float tmpvar_10;
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tmpvar_10 = -(a);
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a = tmpvar_10;
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float tmpvar_11;
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tmpvar_11 = (a - 1.0);
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a = tmpvar_11;
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float tmpvar_12;
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tmpvar_12 = sqrt (a);
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float tmpvar_13;
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tmpvar_13 = tmpvar_12;
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a = tmpvar_13;
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float tmpvar_14;
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tmpvar_14 = (1.0 / a);
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a = tmpvar_14;
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vec4 tmpvar_15;
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tmpvar_15 = vec4(a);
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vec4 tmpvar_16;
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tmpvar_16 = tmpvar_15;
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gl_FragColor = tmpvar_16;
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}
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