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30 lines
567 B
Text
30 lines
567 B
Text
attribute vec4 a_position;
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uniform int u_iter;
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uniform vec4 u_deltas[5];
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void main ()
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{
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int i_1;
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gl_Position = a_position;
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i_1 = 0;
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while (true) {
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int tmpvar_2;
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if ((u_iter < 5)) {
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tmpvar_2 = u_iter;
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} else {
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tmpvar_2 = 5;
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};
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if ((i_1 >= tmpvar_2)) {
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break;
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};
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gl_Position = (gl_Position + u_deltas[i_1]);
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i_1++;
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};
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}
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// stats: 6 alu 0 tex 3 flow
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// inputs: 1
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// #0: a_position (high float) 4x1 [-1]
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// uniforms: 2 (total size: 0)
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// #0: u_iter (high int) 1x1 [-1]
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// #1: u_deltas (high float) 4x1 [5]
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