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This is useful for logically or-ing the state of several UI elements together to know if any have changed (e.g. because some common action needs to be taken): uiChanged |= imguiBool(...) uiChanged |= imguiSlider(...) ... |
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.. | ||
entry | ||
font | ||
imgui | ||
nanovg | ||
aviwriter.h | ||
bgfx_utils.cpp | ||
bgfx_utils.h | ||
bounds.cpp | ||
bounds.h | ||
camera.cpp | ||
camera.h | ||
common.h | ||
common.sh | ||
cube_atlas.cpp | ||
cube_atlas.h | ||
packrect.h | ||
shaderlib.sh |