mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
76 lines
1.5 KiB
Text
76 lines
1.5 KiB
Text
struct v2f {
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vec4 pos;
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vec2 texcoord;
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vec3 cubenormal;
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};
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struct appdata {
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vec4 vertex;
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vec2 texcoord;
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vec3 normal;
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};
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uniform vec4 _MainTex_ST;
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v2f vert (
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in appdata v
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)
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{
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v2f o;
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vec4 tmpvar_1;
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tmpvar_1 = (gl_ModelViewProjectionMatrix * v.vertex);
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o.pos = tmpvar_1;
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vec2 tmpvar_2;
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tmpvar_2 = ((v.texcoord.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
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o.texcoord = tmpvar_2;
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vec4 tmpvar_3;
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tmpvar_3.w = 0.0;
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tmpvar_3.xyz = v.normal.xyz;
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vec3 tmpvar_4;
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tmpvar_4 = (gl_ModelViewMatrix * tmpvar_3).xyz;
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vec3 tmpvar_5;
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tmpvar_5 = tmpvar_4;
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o.cubenormal = tmpvar_5;
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return o;
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}
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void main ()
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{
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appdata xlt_v;
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v2f xl_retval;
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vec4 tmpvar_1;
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tmpvar_1 = gl_Vertex.xyzw;
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vec4 tmpvar_2;
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tmpvar_2 = tmpvar_1;
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xlt_v.vertex = tmpvar_2;
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vec2 tmpvar_3;
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tmpvar_3 = gl_MultiTexCoord0.xy;
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vec2 tmpvar_4;
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tmpvar_4 = tmpvar_3;
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xlt_v.texcoord = tmpvar_4;
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vec3 tmpvar_5;
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tmpvar_5 = gl_Normal.xyz;
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vec3 tmpvar_6;
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tmpvar_6 = tmpvar_5;
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xlt_v.normal = tmpvar_6;
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v2f tmpvar_7;
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tmpvar_7 = vert (xlt_v);
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v2f tmpvar_8;
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tmpvar_8 = tmpvar_7;
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xl_retval = tmpvar_8;
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vec4 tmpvar_9;
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tmpvar_9 = xl_retval.pos.xyzw;
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vec4 tmpvar_10;
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tmpvar_10 = tmpvar_9;
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gl_Position = tmpvar_10;
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vec4 tmpvar_11;
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tmpvar_11.zw = vec2(0.0, 0.0);
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tmpvar_11.xy = xl_retval.texcoord.xy;
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vec4 tmpvar_12;
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tmpvar_12 = tmpvar_11;
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gl_TexCoord[0] = tmpvar_12;
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vec4 tmpvar_13;
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tmpvar_13.w = 0.0;
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tmpvar_13.xyz = xl_retval.cubenormal.xyz;
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vec4 tmpvar_14;
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tmpvar_14 = tmpvar_13;
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gl_TexCoord[1] = tmpvar_14;
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}
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