mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
21 lines
558 B
Text
21 lines
558 B
Text
#extension GL_EXT_shader_texture_lod : enable
|
|
#extension GL_OES_standard_derivatives : enable
|
|
uniform sampler2D tex;
|
|
uniform lowp samplerCube cub;
|
|
varying highp vec3 uv;
|
|
void main ()
|
|
{
|
|
lowp vec4 tmpvar_1;
|
|
tmpvar_1 = texture2DGradEXT (tex, uv.xy, dFdx(uv.xy), dFdy(uv.xy));
|
|
lowp vec4 tmpvar_2;
|
|
tmpvar_2 = textureCubeGradEXT (cub, uv, dFdx(uv), dFdy(uv));
|
|
gl_FragColor = (tmpvar_1 + tmpvar_2);
|
|
}
|
|
|
|
|
|
// stats: 5 alu 2 tex 0 flow
|
|
// inputs: 1
|
|
// #0: uv (high float) 3x1 [-1]
|
|
// textures: 2
|
|
// #0: tex (low 2d) 0x0 [-1]
|
|
// #1: cub (low cube) 0x0 [-1]
|