mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
20 lines
421 B
Scala
20 lines
421 B
Scala
$input v_depth
|
|
|
|
/*
|
|
* Copyright 2013-2014 Dario Manesku. All rights reserved.
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
|
*/
|
|
|
|
#include "../common/common.sh"
|
|
|
|
void main()
|
|
{
|
|
float depth = v_depth;
|
|
float depthSq = depth*depth;
|
|
|
|
//TODO: try this.
|
|
//vec2 dxy = vec2(dFdx(depth), dFdy(depth));
|
|
//depthSq += 0.25*dot(dxy, dxy);
|
|
|
|
gl_FragColor = vec4(packHalfFloat(depth), packHalfFloat(depthSq));
|
|
}
|