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25 lines
430 B
Text
25 lines
430 B
Text
varying lowp float xx;
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void main ()
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{
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lowp float c_1;
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highp int tmpvar_3;
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if ((xx > 0.5)) {
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tmpvar_3 = 2;
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} else {
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tmpvar_3 = 4;
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};
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if ((tmpvar_3 < 2)) {
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discard;
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};
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c_1 = 0.0;
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for (highp int i_2 = tmpvar_3; i_2 < 4; i_2++, c_1 = (c_1 + xx)) {
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};
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lowp vec4 tmpvar_4;
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tmpvar_4 = vec4(c_1);
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gl_FragColor = tmpvar_4;
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}
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// stats: 8 alu 1 tex 4 flow
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// inputs: 1
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// #0: xx (low float) 1x1 [-1]
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