mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-11 00:31:28 -05:00
18 lines
489 B
Text
18 lines
489 B
Text
uniform sampler2D _MainTex;
|
|
uniform float _RampOffset;
|
|
uniform sampler2D _RampTex;
|
|
void main ()
|
|
{
|
|
vec4 xlat_var_output_1;
|
|
vec4 tmpvar_2;
|
|
tmpvar_2 = texture2D (_MainTex, gl_TexCoord[0].xy);
|
|
vec2 tmpvar_3;
|
|
tmpvar_3.y = 0.5;
|
|
tmpvar_3.x = (dot (tmpvar_2.xyz, vec3(0.22, 0.707, 0.071)) + _RampOffset);
|
|
xlat_var_output_1.xyz = texture2D (_RampTex, tmpvar_3).xyz;
|
|
xlat_var_output_1.w = tmpvar_2.w;
|
|
gl_FragData[0] = xlat_var_output_1;
|
|
}
|
|
|
|
|
|
// inputs: 1, stats: 3 alu 2 tex 0 flow
|