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33 lines
712 B
Text
33 lines
712 B
Text
varying highp vec4 xlv_TEXCOORD0;
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varying highp vec4 xlv_TEXCOORD1;
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mediump vec4 xlat_main (
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in highp vec4 uv_1,
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in highp vec4 foobar_xlv_foo_2
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)
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{
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mediump vec4 c_3;
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mediump vec4 tmpvar_4;
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tmpvar_4 = vec4(0.0, 0.0, 0.0, 0.0);
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c_3 = tmpvar_4;
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return c_3;
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}
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void main ()
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{
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mediump vec4 xl_retval_5;
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highp vec4 tmpvar_6;
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tmpvar_6 = xlv_TEXCOORD0.xyzw;
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highp vec4 tmpvar_7;
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tmpvar_7 = xlv_TEXCOORD1.xyzw;
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mediump vec4 tmpvar_8;
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tmpvar_8 = xlat_main (tmpvar_6, tmpvar_7);
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mediump vec4 tmpvar_9;
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tmpvar_9 = tmpvar_8;
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xl_retval_5 = tmpvar_9;
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mediump vec4 tmpvar_10;
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tmpvar_10 = xl_retval_5.xyzw;
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mediump vec4 tmpvar_11;
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tmpvar_11 = tmpvar_10;
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gl_FragData[0] = tmpvar_11;
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}
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