mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
207 lines
4.8 KiB
Text
207 lines
4.8 KiB
Text
struct v2f_surf {
|
|
highp vec4 pos;
|
|
lowp vec3 lightDir;
|
|
lowp vec3 viewDir;
|
|
lowp vec3 worldN;
|
|
};
|
|
struct appdata {
|
|
highp vec4 vertex;
|
|
highp vec4 tangent;
|
|
highp vec3 normal;
|
|
};
|
|
varying lowp vec3 varViewDir;
|
|
varying lowp vec3 varLightDir;
|
|
varying lowp vec3 varWorldN;
|
|
uniform highp vec4 unity_Scale;
|
|
uniform lowp vec4 _WorldSpaceLightPos0;
|
|
uniform highp vec3 _WorldSpaceCameraPos;
|
|
uniform highp mat4 _World2Object;
|
|
uniform highp mat4 _Object2World;
|
|
attribute vec4 attrTangent;
|
|
attribute vec3 attrNormal;
|
|
attribute vec4 attrVertex;
|
|
uniform mat4 glstate_matrix_mvp;
|
|
attribute lowp vec4 _glesColor;
|
|
attribute highp vec4 _glesMultiTexCoord1;
|
|
attribute highp vec4 _glesMultiTexCoord0;
|
|
attribute mediump vec3 _glesNormal;
|
|
attribute highp vec4 _glesVertex;
|
|
mat3 xll_transpose (
|
|
in mat3 m_1
|
|
)
|
|
{
|
|
mat3 tmpvar_2;
|
|
float tmpvar_3;
|
|
tmpvar_3 = m_1[0][0];
|
|
tmpvar_2[0].x = tmpvar_3;
|
|
float tmpvar_4;
|
|
tmpvar_4 = m_1[1][0];
|
|
tmpvar_2[0].y = tmpvar_4;
|
|
float tmpvar_5;
|
|
tmpvar_5 = m_1[2][0];
|
|
tmpvar_2[0].z = tmpvar_5;
|
|
float tmpvar_6;
|
|
tmpvar_6 = m_1[0][1];
|
|
tmpvar_2[1].x = tmpvar_6;
|
|
float tmpvar_7;
|
|
tmpvar_7 = m_1[1][1];
|
|
tmpvar_2[1].y = tmpvar_7;
|
|
float tmpvar_8;
|
|
tmpvar_8 = m_1[2][1];
|
|
tmpvar_2[1].z = tmpvar_8;
|
|
float tmpvar_9;
|
|
tmpvar_9 = m_1[0][2];
|
|
tmpvar_2[2].x = tmpvar_9;
|
|
float tmpvar_10;
|
|
tmpvar_10 = m_1[1][2];
|
|
tmpvar_2[2].y = tmpvar_10;
|
|
float tmpvar_11;
|
|
tmpvar_11 = m_1[2][2];
|
|
tmpvar_2[2].z = tmpvar_11;
|
|
return tmpvar_2;
|
|
}
|
|
|
|
mat3 xll_constructMat3 (
|
|
in mat4 m_12
|
|
)
|
|
{
|
|
vec3 tmpvar_13;
|
|
tmpvar_13 = m_12[0].xyz;
|
|
vec3 tmpvar_14;
|
|
tmpvar_14 = m_12[1].xyz;
|
|
vec3 tmpvar_15;
|
|
tmpvar_15 = m_12[2].xyz;
|
|
mat3 tmpvar_16;
|
|
vec3 tmpvar_17;
|
|
tmpvar_17 = tmpvar_13;
|
|
tmpvar_16[0] = tmpvar_17;
|
|
vec3 tmpvar_18;
|
|
tmpvar_18 = tmpvar_14;
|
|
tmpvar_16[1] = tmpvar_18;
|
|
vec3 tmpvar_19;
|
|
tmpvar_19 = tmpvar_15;
|
|
tmpvar_16[2] = tmpvar_19;
|
|
return tmpvar_16;
|
|
}
|
|
|
|
vec3 ObjSpaceViewDir (
|
|
in highp vec4 v_20
|
|
)
|
|
{
|
|
highp vec3 objSpaceCameraPos_21;
|
|
highp vec4 tmpvar_22;
|
|
tmpvar_22.w = 1.0;
|
|
tmpvar_22.xyz = _WorldSpaceCameraPos.xyz.xyz;
|
|
highp vec3 tmpvar_23;
|
|
tmpvar_23 = ((_World2Object * tmpvar_22).xyz * unity_Scale.w);
|
|
objSpaceCameraPos_21 = tmpvar_23;
|
|
return (objSpaceCameraPos_21 - v_20.xyz);
|
|
}
|
|
|
|
vec3 ObjSpaceLightDir (
|
|
in highp vec4 v_24
|
|
)
|
|
{
|
|
highp vec3 objSpaceLightPos_25;
|
|
highp vec3 tmpvar_26;
|
|
tmpvar_26 = (_World2Object * _WorldSpaceLightPos0).xyz;
|
|
objSpaceLightPos_25 = tmpvar_26;
|
|
return objSpaceLightPos_25.xyz;
|
|
}
|
|
|
|
v2f_surf vert_surf (
|
|
in appdata v_27
|
|
)
|
|
{
|
|
highp vec3 viewDirForLight_28;
|
|
highp vec3 lightDir_29;
|
|
highp mat3 rotation_30;
|
|
highp vec3 binormal_31;
|
|
highp vec3 worldN_32;
|
|
v2f_surf o_33;
|
|
highp vec4 tmpvar_34;
|
|
tmpvar_34 = (glstate_matrix_mvp * v_27.vertex);
|
|
o_33.pos = tmpvar_34;
|
|
mat3 tmpvar_35;
|
|
tmpvar_35 = xll_constructMat3 (_Object2World);
|
|
highp vec3 tmpvar_36;
|
|
tmpvar_36 = (tmpvar_35 * v_27.normal);
|
|
worldN_32 = tmpvar_36;
|
|
highp vec3 tmpvar_37;
|
|
tmpvar_37 = worldN_32;
|
|
o_33.worldN = tmpvar_37;
|
|
highp vec3 tmpvar_38;
|
|
tmpvar_38 = cross (v_27.normal, v_27.tangent.xyz);
|
|
highp vec3 tmpvar_39;
|
|
tmpvar_39 = (tmpvar_38 * v_27.tangent.w);
|
|
binormal_31 = tmpvar_39;
|
|
mat3 tmpvar_40;
|
|
vec3 tmpvar_41;
|
|
tmpvar_41 = v_27.tangent.xyz;
|
|
tmpvar_40[0] = tmpvar_41;
|
|
vec3 tmpvar_42;
|
|
tmpvar_42 = binormal_31;
|
|
tmpvar_40[1] = tmpvar_42;
|
|
vec3 tmpvar_43;
|
|
tmpvar_43 = v_27.normal;
|
|
tmpvar_40[2] = tmpvar_43;
|
|
mat3 tmpvar_44;
|
|
tmpvar_44 = xll_transpose (tmpvar_40);
|
|
mat3 tmpvar_45;
|
|
tmpvar_45 = (tmpvar_44);
|
|
rotation_30 = (tmpvar_45);
|
|
highp vec3 tmpvar_46;
|
|
tmpvar_46 = ObjSpaceLightDir (v_27.vertex);
|
|
highp vec3 tmpvar_47;
|
|
tmpvar_47 = (rotation_30 * tmpvar_46);
|
|
lightDir_29 = tmpvar_47;
|
|
highp vec3 tmpvar_48;
|
|
tmpvar_48 = lightDir_29;
|
|
o_33.lightDir = tmpvar_48;
|
|
highp vec3 tmpvar_49;
|
|
tmpvar_49 = ObjSpaceViewDir (v_27.vertex);
|
|
highp vec3 tmpvar_50;
|
|
tmpvar_50 = (rotation_30 * tmpvar_49);
|
|
viewDirForLight_28 = tmpvar_50;
|
|
highp vec3 tmpvar_51;
|
|
tmpvar_51 = normalize (viewDirForLight_28);
|
|
highp vec3 tmpvar_52;
|
|
tmpvar_52 = normalize ((lightDir_29 + tmpvar_51));
|
|
highp vec3 tmpvar_53;
|
|
tmpvar_53 = tmpvar_52;
|
|
o_33.viewDir = tmpvar_53;
|
|
return o_33;
|
|
}
|
|
|
|
void main ()
|
|
{
|
|
v2f_surf rv_54;
|
|
appdata v_55;
|
|
vec4 tmpvar_56;
|
|
tmpvar_56 = attrVertex;
|
|
v_55.vertex = tmpvar_56;
|
|
vec4 tmpvar_57;
|
|
tmpvar_57 = attrTangent;
|
|
v_55.tangent = tmpvar_57;
|
|
vec3 tmpvar_58;
|
|
tmpvar_58 = attrNormal;
|
|
v_55.normal = tmpvar_58;
|
|
v2f_surf tmpvar_59;
|
|
tmpvar_59 = vert_surf (v_55);
|
|
v2f_surf tmpvar_60;
|
|
tmpvar_60 = tmpvar_59;
|
|
rv_54 = tmpvar_60;
|
|
highp vec4 tmpvar_61;
|
|
tmpvar_61 = rv_54.pos;
|
|
gl_Position = tmpvar_61;
|
|
lowp vec3 tmpvar_62;
|
|
tmpvar_62 = rv_54.worldN;
|
|
varWorldN = tmpvar_62;
|
|
lowp vec3 tmpvar_63;
|
|
tmpvar_63 = rv_54.lightDir;
|
|
varLightDir = tmpvar_63;
|
|
lowp vec3 tmpvar_64;
|
|
tmpvar_64 = rv_54.viewDir;
|
|
varViewDir = tmpvar_64;
|
|
}
|
|
|