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20 lines
403 B
Scala
20 lines
403 B
Scala
$input v_color0, v_color1, v_texcoord0
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/*
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* Copyright 2011-2012 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "common.sh"
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SAMPLER2D(u_texColor, 0);
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void main()
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{
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vec4 color = lerp(v_color1, v_color0, texture2D(u_texColor, v_texcoord0).xxxx);
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if (color.w < 1.0/255.0)
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{
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discard;
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}
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gl_FragColor = color;
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}
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