mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
159 lines
3.3 KiB
Text
159 lines
3.3 KiB
Text
varying highp vec4 xlv_TEXCOORD0;
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vec2 xll_vecTSel (
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in bvec2 a_1,
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in vec2 b_2,
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in vec2 c_3
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)
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{
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float tmpvar_4;
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if (a_1.x) {
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tmpvar_4 = b_2.x;
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} else {
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tmpvar_4 = c_3.x;
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};
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float tmpvar_5;
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if (a_1.y) {
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tmpvar_5 = b_2.y;
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} else {
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tmpvar_5 = c_3.y;
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};
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vec2 tmpvar_6;
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tmpvar_6.x = tmpvar_4;
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tmpvar_6.y = tmpvar_5;
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return tmpvar_6;
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}
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vec3 xll_vecTSel (
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in bvec3 a_7,
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in vec3 b_8,
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in vec3 c_9
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)
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{
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float tmpvar_10;
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if (a_7.x) {
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tmpvar_10 = b_8.x;
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} else {
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tmpvar_10 = c_9.x;
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};
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float tmpvar_11;
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if (a_7.y) {
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tmpvar_11 = b_8.y;
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} else {
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tmpvar_11 = c_9.y;
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};
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float tmpvar_12;
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if (a_7.z) {
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tmpvar_12 = b_8.z;
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} else {
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tmpvar_12 = c_9.z;
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};
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vec3 tmpvar_13;
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tmpvar_13.x = tmpvar_10;
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tmpvar_13.y = tmpvar_11;
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tmpvar_13.z = tmpvar_12;
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return tmpvar_13;
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}
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vec4 xll_vecTSel (
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in bvec4 a_14,
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in vec4 b_15,
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in vec4 c_16
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)
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{
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float tmpvar_17;
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if (a_14.x) {
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tmpvar_17 = b_15.x;
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} else {
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tmpvar_17 = c_16.x;
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};
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float tmpvar_18;
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if (a_14.y) {
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tmpvar_18 = b_15.y;
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} else {
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tmpvar_18 = c_16.y;
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};
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float tmpvar_19;
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if (a_14.z) {
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tmpvar_19 = b_15.z;
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} else {
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tmpvar_19 = c_16.z;
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};
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float tmpvar_20;
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if (a_14.w) {
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tmpvar_20 = b_15.w;
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} else {
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tmpvar_20 = c_16.w;
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};
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vec4 tmpvar_21;
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tmpvar_21.x = tmpvar_17;
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tmpvar_21.y = tmpvar_18;
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tmpvar_21.z = tmpvar_19;
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tmpvar_21.w = tmpvar_20;
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return tmpvar_21;
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}
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mediump vec4 xlat_main (
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in highp vec4 uv_22
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)
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{
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highp vec4 a_23;
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vec4 tmpvar_24;
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tmpvar_24 = vec4(0.0, 0.0, 0.0, 0.0);
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a_23 = tmpvar_24;
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bvec4 tmpvar_25;
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tmpvar_25 = greaterThan (uv_22, vec4(0.5, 0.5, 0.5, 0.5));
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vec4 tmpvar_26;
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tmpvar_26 = xll_vecTSel (tmpvar_25, vec4(1.0, 2.0, 3.0, 4.0), vec4(5.0, 6.0, 7.0, 8.0));
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highp vec4 tmpvar_27;
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tmpvar_27 = (a_23 + tmpvar_26);
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a_23 = tmpvar_27;
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bvec4 tmpvar_28;
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tmpvar_28 = greaterThan (uv_22, vec4(0.5, 0.5, 0.5, 0.5));
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vec4 tmpvar_29;
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tmpvar_29 = xll_vecTSel (tmpvar_28, vec4(1.0, 2.0, 3.0, 4.0), vec4(5.0, 6.0, 7.0, 8.0));
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highp vec4 tmpvar_30;
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tmpvar_30 = (a_23 + tmpvar_29);
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a_23 = tmpvar_30;
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bvec4 tmpvar_31;
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tmpvar_31 = greaterThan (uv_22, vec4(0.5, 0.5, 0.5, 0.5));
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vec4 tmpvar_32;
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tmpvar_32 = xll_vecTSel (tmpvar_31, vec4(1.0, 1.0, 1.0, 1.0), vec4(2.0, 2.0, 2.0, 2.0));
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highp vec4 tmpvar_33;
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tmpvar_33 = (a_23 + tmpvar_32);
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a_23 = tmpvar_33;
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bvec4 tmpvar_34;
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tmpvar_34 = greaterThan (uv_22, vec4(0.5, 0.5, 0.5, 0.5));
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vec4 tmpvar_35;
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tmpvar_35 = xll_vecTSel (tmpvar_34, vec4(1.0, 1.0, 1.0, 1.0), vec4(2.0, 2.0, 2.0, 2.0));
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highp vec4 tmpvar_36;
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tmpvar_36 = (a_23 + tmpvar_35);
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a_23 = tmpvar_36;
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highp vec4 tmpvar_37;
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tmpvar_37 = fract (uv_22);
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bvec4 tmpvar_38;
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tmpvar_38 = bvec4(tmpvar_37).xyzw;
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vec4 tmpvar_39;
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tmpvar_39 = xll_vecTSel (tmpvar_38, vec4(1.0, 1.0, 1.0, 1.0), vec4(2.0, 2.0, 2.0, 2.0));
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highp vec4 tmpvar_40;
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tmpvar_40 = (a_23 + tmpvar_39);
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a_23 = tmpvar_40;
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return a_23;
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}
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void main ()
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{
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mediump vec4 xl_retval_41;
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highp vec4 tmpvar_42;
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tmpvar_42 = xlv_TEXCOORD0.xyzw;
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mediump vec4 tmpvar_43;
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tmpvar_43 = xlat_main (tmpvar_42);
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mediump vec4 tmpvar_44;
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tmpvar_44 = tmpvar_43;
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xl_retval_41 = tmpvar_44;
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mediump vec4 tmpvar_45;
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tmpvar_45 = xl_retval_41.xyzw;
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mediump vec4 tmpvar_46;
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tmpvar_46 = tmpvar_45;
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gl_FragData[0] = tmpvar_46;
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}
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