mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 00:58:30 -05:00
447 lines
12 KiB
C++
447 lines
12 KiB
C++
#include <string>
|
|
#include <vector>
|
|
#include <time.h>
|
|
#include "../src/glsl/glsl_optimizer.h"
|
|
|
|
#if __linux__
|
|
#define GOT_GFX 0
|
|
#else
|
|
#define GOT_GFX 1
|
|
#endif
|
|
|
|
#if GOT_GFX
|
|
|
|
#ifdef _MSC_VER
|
|
#define GOT_MORE_THAN_GLSL_120 1
|
|
#include <windows.h>
|
|
#include <gl/GL.h>
|
|
extern "C" {
|
|
typedef char GLcharARB; /* native character */
|
|
typedef unsigned int GLhandleARB; /* shader object handle */
|
|
#define GL_VERTEX_SHADER_ARB 0x8B31
|
|
#define GL_FRAGMENT_SHADER_ARB 0x8B30
|
|
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
|
|
typedef void (WINAPI * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
|
|
typedef GLhandleARB (WINAPI * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
|
|
typedef void (WINAPI * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
|
|
typedef void (WINAPI * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
|
|
typedef void (WINAPI * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
|
|
typedef void (WINAPI * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
|
|
static PFNGLDELETEOBJECTARBPROC glDeleteObjectARB;
|
|
static PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB;
|
|
static PFNGLSHADERSOURCEARBPROC glShaderSourceARB;
|
|
static PFNGLCOMPILESHADERARBPROC glCompileShaderARB;
|
|
static PFNGLGETINFOLOGARBPROC glGetInfoLogARB;
|
|
static PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB;
|
|
}
|
|
#else
|
|
#define GOT_MORE_THAN_GLSL_120 0
|
|
#include <OpenGL/OpenGL.h>
|
|
#include <AGL/agl.h>
|
|
#include <dirent.h>
|
|
#endif
|
|
|
|
#else // GOT_GFX
|
|
#define GOT_MORE_THAN_GLSL_120 0
|
|
#include <cstdio>
|
|
#include <cstring>
|
|
#include "dirent.h"
|
|
#include "GL/gl.h"
|
|
#include "GL/glext.h"
|
|
#endif
|
|
|
|
|
|
#ifndef _MSC_VER
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
|
|
static bool InitializeOpenGL ()
|
|
{
|
|
bool hasGLSL = false;
|
|
|
|
#if GOT_GFX
|
|
|
|
#ifdef _MSC_VER
|
|
// setup minimal required GL
|
|
HWND wnd = CreateWindowA(
|
|
"STATIC",
|
|
"GL",
|
|
WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
|
|
0, 0, 16, 16,
|
|
NULL, NULL,
|
|
GetModuleHandle(NULL), NULL );
|
|
HDC dc = GetDC( wnd );
|
|
|
|
PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof(PIXELFORMATDESCRIPTOR), 1,
|
|
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
|
|
PFD_TYPE_RGBA, 32,
|
|
0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0,
|
|
16, 0,
|
|
0, PFD_MAIN_PLANE, 0, 0, 0, 0
|
|
};
|
|
|
|
int fmt = ChoosePixelFormat( dc, &pfd );
|
|
SetPixelFormat( dc, fmt, &pfd );
|
|
|
|
HGLRC rc = wglCreateContext( dc );
|
|
wglMakeCurrent( dc, rc );
|
|
|
|
#else
|
|
GLint attributes[16];
|
|
int i = 0;
|
|
attributes[i++]=AGL_RGBA;
|
|
attributes[i++]=AGL_PIXEL_SIZE;
|
|
attributes[i++]=32;
|
|
attributes[i++]=AGL_NO_RECOVERY;
|
|
attributes[i++]=AGL_NONE;
|
|
|
|
AGLPixelFormat pixelFormat = aglChoosePixelFormat(NULL,0,attributes);
|
|
AGLContext agl = aglCreateContext(pixelFormat, NULL);
|
|
aglSetCurrentContext (agl);
|
|
|
|
#endif
|
|
|
|
// check if we have GLSL
|
|
const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
|
|
hasGLSL = strstr(extensions, "GL_ARB_shader_objects") && strstr(extensions, "GL_ARB_vertex_shader") && strstr(extensions, "GL_ARB_fragment_shader");
|
|
|
|
#ifdef _MSC_VER
|
|
if (hasGLSL)
|
|
{
|
|
glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)wglGetProcAddress("glDeleteObjectARB");
|
|
glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)wglGetProcAddress("glCreateShaderObjectARB");
|
|
glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)wglGetProcAddress("glShaderSourceARB");
|
|
glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)wglGetProcAddress("glCompileShaderARB");
|
|
glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)wglGetProcAddress("glGetInfoLogARB");
|
|
glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)wglGetProcAddress("glGetObjectParameterivARB");
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
return hasGLSL;
|
|
}
|
|
|
|
static void replace_string (std::string& target, const std::string& search, const std::string& replace, size_t startPos)
|
|
{
|
|
if (search.empty())
|
|
return;
|
|
|
|
std::string::size_type p = startPos;
|
|
while ((p = target.find (search, p)) != std::string::npos)
|
|
{
|
|
target.replace (p, search.size (), replace);
|
|
p += replace.size ();
|
|
}
|
|
}
|
|
|
|
static bool CheckGLSL (bool vertex, bool gles, const std::string& testName, const char* prefix, const std::string& source)
|
|
{
|
|
#if !GOT_GFX
|
|
return true; // just assume it's ok
|
|
#endif
|
|
|
|
#if !GOT_MORE_THAN_GLSL_120
|
|
if (source.find("#version 140") != std::string::npos)
|
|
return true;
|
|
#endif
|
|
|
|
std::string src;
|
|
if (gles)
|
|
{
|
|
src += "#define lowp\n";
|
|
src += "#define mediump\n";
|
|
src += "#define highp\n";
|
|
src += "#define texture2DLodEXT texture2DLod\n";
|
|
src += "#define texture2DProjLodEXT texture2DProjLod\n";
|
|
src += "float shadow2DEXT (sampler2DShadow s, vec3 p) { return shadow2D(s,p).r; }\n";
|
|
src += "float shadow2DProjEXT (sampler2DShadow s, vec4 p) { return shadow2DProj(s,p).r; }\n";
|
|
}
|
|
src += source;
|
|
if (gles)
|
|
{
|
|
replace_string (src, "GL_EXT_shader_texture_lod", "GL_ARB_shader_texture_lod", 0);
|
|
replace_string (src, "#extension GL_OES_standard_derivatives : require", "", 0);
|
|
replace_string (src, "#extension GL_EXT_shadow_samplers : require", "", 0);
|
|
}
|
|
const char* sourcePtr = src.c_str();
|
|
|
|
|
|
GLhandleARB shader = glCreateShaderObjectARB (vertex ? GL_VERTEX_SHADER_ARB : GL_FRAGMENT_SHADER_ARB);
|
|
glShaderSourceARB (shader, 1, &sourcePtr, NULL);
|
|
glCompileShaderARB (shader);
|
|
GLint status;
|
|
glGetObjectParameterivARB (shader, GL_OBJECT_COMPILE_STATUS_ARB, &status);
|
|
bool res = true;
|
|
if (status == 0)
|
|
{
|
|
char log[4096];
|
|
GLsizei logLength;
|
|
glGetInfoLogARB (shader, sizeof(log), &logLength, log);
|
|
printf ("\n %s: real glsl compiler error on %s:\n%s\n", testName.c_str(), prefix, log);
|
|
res = false;
|
|
}
|
|
glDeleteObjectARB (shader);
|
|
return res;
|
|
}
|
|
|
|
|
|
static bool ReadStringFromFile (const char* pathName, std::string& output)
|
|
{
|
|
FILE* file = fopen( pathName, "rb" );
|
|
if (file == NULL)
|
|
return false;
|
|
fseek(file, 0, SEEK_END);
|
|
int length = ftell(file);
|
|
fseek(file, 0, SEEK_SET);
|
|
if (length < 0)
|
|
{
|
|
fclose( file );
|
|
return false;
|
|
}
|
|
output.resize(length);
|
|
int readLength = fread(&*output.begin(), 1, length, file);
|
|
fclose(file);
|
|
if (readLength != length)
|
|
{
|
|
output.clear();
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool EndsWith (const std::string& str, const std::string& sub)
|
|
{
|
|
return (str.size() >= sub.size()) && (strncmp (str.c_str()+str.size()-sub.size(), sub.c_str(), sub.size())==0);
|
|
}
|
|
|
|
typedef std::vector<std::string> StringVector;
|
|
|
|
static StringVector GetFiles (const std::string& folder, const std::string& endsWith)
|
|
{
|
|
StringVector res;
|
|
|
|
#ifdef _MSC_VER
|
|
WIN32_FIND_DATAA FindFileData;
|
|
HANDLE hFind = FindFirstFileA ((folder+"/*"+endsWith).c_str(), &FindFileData);
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
return res;
|
|
|
|
do {
|
|
res.push_back (FindFileData.cFileName);
|
|
} while (FindNextFileA (hFind, &FindFileData));
|
|
|
|
FindClose (hFind);
|
|
|
|
#else
|
|
|
|
DIR *dirp;
|
|
struct dirent *dp;
|
|
|
|
if ((dirp = opendir(folder.c_str())) == NULL)
|
|
return res;
|
|
|
|
while ( (dp = readdir(dirp)) )
|
|
{
|
|
std::string fname = dp->d_name;
|
|
if (fname == "." || fname == "..")
|
|
continue;
|
|
if (!EndsWith (fname, endsWith))
|
|
continue;
|
|
res.push_back (fname);
|
|
}
|
|
closedir(dirp);
|
|
|
|
#endif
|
|
|
|
return res;
|
|
}
|
|
|
|
static void DeleteFile (const std::string& path)
|
|
{
|
|
#ifdef _MSC_VER
|
|
DeleteFileA (path.c_str());
|
|
#else
|
|
unlink (path.c_str());
|
|
#endif
|
|
}
|
|
|
|
static void MassageVertexForGLES (std::string& s)
|
|
{
|
|
std::string pre;
|
|
pre += "#define gl_Vertex _glesVertex\nattribute highp vec4 _glesVertex;\n";
|
|
pre += "#define gl_Normal _glesNormal\nattribute mediump vec3 _glesNormal;\n";
|
|
pre += "#define gl_MultiTexCoord0 _glesMultiTexCoord0\nattribute highp vec4 _glesMultiTexCoord0;\n";
|
|
pre += "#define gl_MultiTexCoord1 _glesMultiTexCoord1\nattribute highp vec4 _glesMultiTexCoord1;\n";
|
|
pre += "#define gl_Color _glesColor\nattribute lowp vec4 _glesColor;\n";
|
|
s = pre + s;
|
|
}
|
|
|
|
static void MassageFragmentForGLES (std::string& s)
|
|
{
|
|
std::string pre;
|
|
s = pre + s;
|
|
}
|
|
|
|
static bool TestFile (glslopt_ctx* ctx, bool vertex,
|
|
const std::string& testName,
|
|
const std::string& inputPath,
|
|
const std::string& hirPath,
|
|
const std::string& outputPath,
|
|
bool gles,
|
|
bool doCheckGLSL)
|
|
{
|
|
std::string input;
|
|
if (!ReadStringFromFile (inputPath.c_str(), input))
|
|
{
|
|
printf ("\n %s: failed to read input file\n", testName.c_str());
|
|
return false;
|
|
}
|
|
if (doCheckGLSL)
|
|
{
|
|
if (!CheckGLSL (vertex, gles, testName, "input", input.c_str()))
|
|
return false;
|
|
}
|
|
|
|
if (gles)
|
|
{
|
|
if (vertex)
|
|
MassageVertexForGLES (input);
|
|
else
|
|
MassageFragmentForGLES (input);
|
|
}
|
|
|
|
bool res = true;
|
|
|
|
glslopt_shader_type type = vertex ? kGlslOptShaderVertex : kGlslOptShaderFragment;
|
|
glslopt_shader* shader = glslopt_optimize (ctx, type, input.c_str(), 0);
|
|
|
|
bool optimizeOk = glslopt_get_status(shader);
|
|
if (optimizeOk)
|
|
{
|
|
std::string textHir = glslopt_get_raw_output (shader);
|
|
std::string textOpt = glslopt_get_output (shader);
|
|
std::string outputHir;
|
|
ReadStringFromFile (hirPath.c_str(), outputHir);
|
|
std::string outputOpt;
|
|
ReadStringFromFile (outputPath.c_str(), outputOpt);
|
|
|
|
if (textHir != outputHir)
|
|
{
|
|
// write output
|
|
FILE* f = fopen (hirPath.c_str(), "wb");
|
|
if (!f)
|
|
{
|
|
printf ("\n %s: can't write to IR file!\n", testName.c_str());
|
|
}
|
|
else
|
|
{
|
|
fwrite (textHir.c_str(), 1, textHir.size(), f);
|
|
fclose (f);
|
|
}
|
|
printf ("\n %s: does not match raw output\n", testName.c_str());
|
|
res = false;
|
|
}
|
|
|
|
if (textOpt != outputOpt)
|
|
{
|
|
// write output
|
|
FILE* f = fopen (outputPath.c_str(), "wb");
|
|
if (!f)
|
|
{
|
|
printf ("\n %s: can't write to optimized file!\n", testName.c_str());
|
|
}
|
|
else
|
|
{
|
|
fwrite (textOpt.c_str(), 1, textOpt.size(), f);
|
|
fclose (f);
|
|
}
|
|
printf ("\n %s: does not match optimized output\n", testName.c_str());
|
|
res = false;
|
|
}
|
|
if (res && doCheckGLSL && !CheckGLSL (vertex, gles, testName, "raw", textHir.c_str()))
|
|
res = false;
|
|
if (res && doCheckGLSL && !CheckGLSL (vertex, gles, testName, "optimized", textOpt.c_str()))
|
|
res = false;
|
|
}
|
|
else
|
|
{
|
|
printf ("\n %s: optimize error: %s\n", testName.c_str(), glslopt_get_log(shader));
|
|
res = false;
|
|
}
|
|
|
|
glslopt_shader_delete (shader);
|
|
|
|
return res;
|
|
}
|
|
|
|
|
|
int main (int argc, const char** argv)
|
|
{
|
|
if (argc < 2)
|
|
{
|
|
printf ("USAGE: glsloptimizer testfolder\n");
|
|
return 1;
|
|
}
|
|
|
|
bool hasOpenGL = InitializeOpenGL ();
|
|
glslopt_ctx* ctx[2] = {
|
|
glslopt_initialize(true),
|
|
glslopt_initialize(false),
|
|
};
|
|
|
|
std::string baseFolder = argv[1];
|
|
|
|
clock_t time0 = clock();
|
|
|
|
static const char* kTypeName[2] = { "vertex", "fragment" };
|
|
size_t tests = 0;
|
|
size_t errors = 0;
|
|
for (int type = 0; type < 2; ++type)
|
|
{
|
|
std::string testFolder = baseFolder + "/" + kTypeName[type];
|
|
|
|
static const char* kAPIName[2] = { "OpenGL ES 2.0", "OpenGL" };
|
|
static const char* kApiIn [2] = {"-inES.txt", "-in.txt"};
|
|
static const char* kApiIR [2] = {"-irES.txt", "-ir.txt"};
|
|
static const char* kApiOut[2] = {"-outES.txt", "-out.txt"};
|
|
for (int api = 0; api < 2; ++api)
|
|
{
|
|
printf ("\n** running %s tests for %s...\n", kTypeName[type], kAPIName[api]);
|
|
StringVector inputFiles = GetFiles (testFolder, kApiIn[api]);
|
|
|
|
size_t n = inputFiles.size();
|
|
for (size_t i = 0; i < n; ++i)
|
|
{
|
|
std::string inname = inputFiles[i];
|
|
//if (inname != "ast-in.txt")
|
|
// continue;
|
|
std::string hirname = inname.substr (0,inname.size()-strlen(kApiIn[api])) + kApiIR[api];
|
|
std::string outname = inname.substr (0,inname.size()-strlen(kApiIn[api])) + kApiOut[api];
|
|
bool ok = TestFile (ctx[api], type==0, inname, testFolder + "/" + inname, testFolder + "/" + hirname, testFolder + "/" + outname, api==0, hasOpenGL);
|
|
if (!ok)
|
|
{
|
|
++errors;
|
|
}
|
|
++tests;
|
|
}
|
|
}
|
|
}
|
|
clock_t time1 = clock();
|
|
float timeDelta = float(time1-time0)/CLOCKS_PER_SEC;
|
|
|
|
if (errors != 0)
|
|
printf ("\n**** %i tests (%.2fsec), %i !!!FAILED!!!\n", tests, timeDelta, errors);
|
|
else
|
|
printf ("\n**** %i tests (%.2fsec) succeeded\n", tests, timeDelta);
|
|
|
|
// 3.25s
|
|
// with builtin call linking, 3.84s
|
|
|
|
for (int i = 0; i < 2; ++i)
|
|
glslopt_cleanup (ctx[i]);
|
|
|
|
return errors ? 1 : 0;
|
|
}
|