mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 11:05:36 -05:00
68 lines
1.7 KiB
Text
68 lines
1.7 KiB
Text
#version 300 es
|
|
|
|
uniform highp float uni1;
|
|
uniform mediump vec4 uni4;
|
|
uniform sampler2D tex1;
|
|
uniform lowp vec4 unity_ColorSpaceDouble;
|
|
uniform mediump vec3 _SkyTint;
|
|
uniform mediump float _AtmosphereThickness;
|
|
|
|
|
|
// global variables that aren't uniforms
|
|
highp float mut_uni1;
|
|
mediump vec4 mut_uni4;
|
|
// global variables that are modified in complex chains of assignments/branches
|
|
highp vec3 kSkyTintInGammaSpace;
|
|
highp float kKrESun;
|
|
highp float kKr4PI;
|
|
|
|
|
|
highp vec3 SampleDiffuse(in highp vec2 uv)
|
|
{
|
|
mut_uni4.xy = uv;
|
|
return vec3(texture(tex1, mut_uni4.xy));
|
|
}
|
|
lowp vec4 xlat_main(in highp vec4 uv)
|
|
{
|
|
lowp vec4 c = vec4(0.0);
|
|
c.x += mut_uni4.x;
|
|
c.xyz += SampleDiffuse(uv.xy);
|
|
c.z += mut_uni1;
|
|
mut_uni1 += 2.0;
|
|
c.w += mut_uni1;
|
|
|
|
mediump vec3 tmpvar_1;
|
|
if ((unity_ColorSpaceDouble.x > 2.0)) {
|
|
tmpvar_1 = pow (_SkyTint, vec3(0.454545, 0.454545, 0.454545));
|
|
} else {
|
|
tmpvar_1 = _SkyTint;
|
|
};
|
|
kSkyTintInGammaSpace = tmpvar_1;
|
|
highp vec3 tmpvar_2;
|
|
tmpvar_2 = (1.0/(pow (mix (vec3(0.5, 0.42, 0.325), vec3(0.8, 0.72, 0.625),
|
|
(vec3(1.0, 1.0, 1.0) - kSkyTintInGammaSpace)
|
|
), vec3(4.0, 4.0, 4.0))));
|
|
mediump float tmpvar_3;
|
|
mediump float cse_4;
|
|
cse_4 = pow (_AtmosphereThickness, 2.5);
|
|
tmpvar_3 = (mix (0.0, 0.0025, cse_4) * 20.0);
|
|
kKrESun = tmpvar_3;
|
|
mediump float tmpvar_5;
|
|
tmpvar_5 = (12.5664 * mix (0.0, 0.0025, cse_4));
|
|
kKr4PI = tmpvar_5;
|
|
|
|
if (uv.x > 0.5)
|
|
{
|
|
c.x += pow(kKrESun, kKr4PI);
|
|
}
|
|
return c;
|
|
}
|
|
in highp vec4 var_uv;
|
|
out mediump vec4 out_data;
|
|
void main()
|
|
{
|
|
mut_uni1 = uni1;
|
|
mut_uni4 = uni4;
|
|
lowp vec4 r = xlat_main(var_uv);
|
|
out_data = r;
|
|
}
|