mirror of
https://github.com/scratchfoundation/bgfx.git
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136 lines
2.6 KiB
Text
136 lines
2.6 KiB
Text
// Define the standard order in which to include header files
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// All platform headers should be included before Scintilla headers
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// and each of these groups are then divided into directory groups.
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// C standard library
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <stddef.h>
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#include <stdarg.h>
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#include <time.h>
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#include <math.h>
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#include <assert.h>
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#include <ctype.h>
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#include <limits.h>
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// C++ wrappers of C standard library
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#include <cstdlib>
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#include <cassert>
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#include <cstring>
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#include <cctype>
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#include <cstdio>
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#include <cmath>
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// C++ standard library
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#include <stdexcept>
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#include <new>
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#include <string>
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#include <vector>
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#include <deque>
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#include <map>
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#include <set>
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#include <algorithm>
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#include <memory>
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#include <regex>
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// GTK+ headers
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#include <glib.h>
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#include <gmodule.h>
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#include <gdk/gdk.h>
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#include <gtk/gtk.h>
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#include <gdk/gdkkeysyms.h>
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// Windows headers
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#include <windows.h>
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#include <commctrl.h>
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#include <richedit.h>
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#include <windowsx.h>
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#include <zmouse.h>
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#include <ole2.h>
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#include <d2d1.h>
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#include <dwrite.h>
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// Cocoa headers
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#include <Cocoa/Cocoa.h>
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// Scintilla headers
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// Non-platform-specific headers
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// include
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#include "Platform.h"
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#include "ILexer.h"
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#include "Scintilla.h"
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#include "ScintillaWidget.h"
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#include "SciLexer.h"
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// lexlib
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#include "StringCopy.h"
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#include "PropSetSimple.h"
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#include "WordList.h"
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#include "LexAccessor.h"
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#include "Accessor.h"
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#include "StyleContext.h"
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#include "CharacterSet.h"
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#include "CharacterCategory.h"
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#include "LexerModule.h"
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#include "OptionSet.h"
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#include "SparseState.h"
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#include "SubStyles.h"
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#include "LexerBase.h"
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#include "LexerSimple.h"
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#include "LexerNoExceptions.h"
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// src
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#include "Catalogue.h"
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#include "SplitVector.h"
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#include "Partitioning.h"
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#include "RunStyles.h"
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#include "ContractionState.h"
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#include "CellBuffer.h"
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#include "PerLine.h"
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#include "CallTip.h"
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#include "KeyMap.h"
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#include "Indicator.h"
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#include "XPM.h"
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#include "LineMarker.h"
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#include "Style.h"
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#include "ViewStyle.h"
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#include "CharClassify.h"
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#include "Decoration.h"
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#include "CaseFolder.h"
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#include "Document.h"
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#include "CaseConvert.h"
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#include "UniConversion.h"
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#include "UnicodeFromUTF8.h"
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#include "Selection.h"
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#include "PositionCache.h"
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#include "FontQuality.h"
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#include "EditModel.h"
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#include "MarginView.h"
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#include "EditView.h"
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#include "Editor.h"
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#include "AutoComplete.h"
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#include "ScintillaBase.h"
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#include "ExternalLexer.h"
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// Platform-specific headers
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// win32
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#include "PlatWin.h"
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#include "HanjaDic.h"
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// gtk
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#include "Converter.h"
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// cocoa
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#include "QuartzTextStyle.h"
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#include "QuartzTextStyleAttribute.h"
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#import "InfoBarCommunicator.h"
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#include "InfoBar.h"
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