mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
541 lines
19 KiB
Text
541 lines
19 KiB
Text
#extension GL_ARB_shader_texture_lod : enable
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uniform sampler2D _MainTex;
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uniform vec4 _MainTex_TexelSize;
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varying vec2 xlv_TEXCOORD0;
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void main ()
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{
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vec2 fxaaQualityRcpFrame_1;
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fxaaQualityRcpFrame_1 = _MainTex_TexelSize.xy;
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vec4 tmpvar_2;
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float subpixH_3;
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float pixelOffset_4;
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float spanLengthRcp_5;
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bool goodSpanP_6;
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bool goodSpanN_7;
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float dstP_8;
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float dstN_9;
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bool doneNP_10;
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bool doneP_11;
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bool doneN_12;
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bool lumaMLTZero_13;
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float subpixF_14;
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float gradientScaled_15;
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float lumaEndP_16;
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float subpixE_17;
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float lumaEndN_18;
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float subpixD_19;
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vec2 posP_20;
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vec2 posN_21;
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vec2 posB_22;
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bool pairN_23;
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float lumaSS_24;
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float lumaNN_25;
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float gradientS_26;
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float gradientN_27;
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float subpixB_28;
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float subpixA_29;
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bool horzSpan_30;
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float lengthSign_31;
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float lumaNWSW_32;
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float lumaNESE_33;
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float subpixRcpRange_34;
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float lumaWE_35;
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float lumaNS_36;
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float range_37;
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float lumaN_38;
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float lumaS_39;
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vec2 posM_40;
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posM_40 = xlv_TEXCOORD0;
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vec4 tmpvar_41;
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tmpvar_41 = texture2DLod (_MainTex, xlv_TEXCOORD0, 0.0);
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vec4 tmpvar_42;
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tmpvar_42.zw = vec2(0.0, 0.0);
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tmpvar_42.xy = (xlv_TEXCOORD0 + (vec2(0.0, 1.0) * _MainTex_TexelSize.xy));
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vec4 tmpvar_43;
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tmpvar_43 = texture2DLod (_MainTex, tmpvar_42.xy, 0.0);
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lumaS_39 = tmpvar_43.w;
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vec4 tmpvar_44;
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tmpvar_44.zw = vec2(0.0, 0.0);
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tmpvar_44.xy = (xlv_TEXCOORD0 + (vec2(1.0, 0.0) * _MainTex_TexelSize.xy));
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vec4 tmpvar_45;
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tmpvar_45 = texture2DLod (_MainTex, tmpvar_44.xy, 0.0);
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float tmpvar_46;
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tmpvar_46 = tmpvar_45.w;
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vec4 tmpvar_47;
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tmpvar_47.zw = vec2(0.0, 0.0);
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tmpvar_47.xy = (xlv_TEXCOORD0 + (vec2(0.0, -1.0) * _MainTex_TexelSize.xy));
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vec4 tmpvar_48;
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tmpvar_48 = texture2DLod (_MainTex, tmpvar_47.xy, 0.0);
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lumaN_38 = tmpvar_48.w;
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vec4 tmpvar_49;
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tmpvar_49.zw = vec2(0.0, 0.0);
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tmpvar_49.xy = (xlv_TEXCOORD0 + (vec2(-1.0, 0.0) * _MainTex_TexelSize.xy));
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vec4 tmpvar_50;
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tmpvar_50 = texture2DLod (_MainTex, tmpvar_49.xy, 0.0);
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float tmpvar_51;
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tmpvar_51 = tmpvar_50.w;
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float tmpvar_52;
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tmpvar_52 = max (max (tmpvar_48.w, tmpvar_50.w), max (max (tmpvar_45.w, tmpvar_43.w), tmpvar_41.w));
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range_37 = (tmpvar_52 - min (min (tmpvar_48.w, tmpvar_50.w), min (
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min (tmpvar_45.w, tmpvar_43.w)
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, tmpvar_41.w)));
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if ((range_37 < max (0.0833, (tmpvar_52 * 0.166)))) {
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tmpvar_2 = tmpvar_41;
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} else {
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vec4 tmpvar_53;
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tmpvar_53.zw = vec2(0.0, 0.0);
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tmpvar_53.xy = (xlv_TEXCOORD0 - _MainTex_TexelSize.xy);
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vec4 tmpvar_54;
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tmpvar_54 = texture2DLod (_MainTex, tmpvar_53.xy, 0.0);
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vec4 tmpvar_55;
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tmpvar_55.zw = vec2(0.0, 0.0);
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tmpvar_55.xy = (xlv_TEXCOORD0 + _MainTex_TexelSize.xy);
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vec4 tmpvar_56;
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tmpvar_56 = texture2DLod (_MainTex, tmpvar_55.xy, 0.0);
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vec4 tmpvar_57;
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tmpvar_57.zw = vec2(0.0, 0.0);
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tmpvar_57.xy = (xlv_TEXCOORD0 + (vec2(1.0, -1.0) * _MainTex_TexelSize.xy));
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vec4 tmpvar_58;
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tmpvar_58 = texture2DLod (_MainTex, tmpvar_57.xy, 0.0);
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vec4 tmpvar_59;
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tmpvar_59.zw = vec2(0.0, 0.0);
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tmpvar_59.xy = (xlv_TEXCOORD0 + (vec2(-1.0, 1.0) * _MainTex_TexelSize.xy));
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vec4 tmpvar_60;
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tmpvar_60 = texture2DLod (_MainTex, tmpvar_59.xy, 0.0);
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lumaNS_36 = (tmpvar_48.w + tmpvar_43.w);
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lumaWE_35 = (tmpvar_50.w + tmpvar_45.w);
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subpixRcpRange_34 = (1.0/(range_37));
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lumaNESE_33 = (tmpvar_58.w + tmpvar_56.w);
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lumaNWSW_32 = (tmpvar_54.w + tmpvar_60.w);
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lengthSign_31 = fxaaQualityRcpFrame_1.x;
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horzSpan_30 = ((abs(
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((-2.0 * tmpvar_50.w) + lumaNWSW_32)
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) + (
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(abs(((-2.0 * tmpvar_41.w) + lumaNS_36)) * 2.0)
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+
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abs(((-2.0 * tmpvar_45.w) + lumaNESE_33))
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)) >= (abs(
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((-2.0 * tmpvar_43.w) + (tmpvar_60.w + tmpvar_56.w))
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) + (
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(abs(((-2.0 * tmpvar_41.w) + lumaWE_35)) * 2.0)
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+
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abs(((-2.0 * tmpvar_48.w) + (tmpvar_54.w + tmpvar_58.w)))
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)));
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subpixA_29 = (((lumaNS_36 + lumaWE_35) * 2.0) + (lumaNWSW_32 + lumaNESE_33));
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if (!(horzSpan_30)) {
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lumaN_38 = tmpvar_51;
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};
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if (!(horzSpan_30)) {
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lumaS_39 = tmpvar_46;
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};
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if (horzSpan_30) {
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lengthSign_31 = fxaaQualityRcpFrame_1.y;
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};
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subpixB_28 = ((subpixA_29 * 0.0833333) - tmpvar_41.w);
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gradientN_27 = (lumaN_38 - tmpvar_41.w);
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gradientS_26 = (lumaS_39 - tmpvar_41.w);
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lumaNN_25 = (lumaN_38 + tmpvar_41.w);
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lumaSS_24 = (lumaS_39 + tmpvar_41.w);
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pairN_23 = (abs(gradientN_27) >= abs(gradientS_26));
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float tmpvar_61;
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tmpvar_61 = max (abs(gradientN_27), abs(gradientS_26));
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if (pairN_23) {
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lengthSign_31 = -(lengthSign_31);
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};
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float tmpvar_62;
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tmpvar_62 = clamp ((abs(subpixB_28) * subpixRcpRange_34), 0.0, 1.0);
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posB_22 = posM_40;
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float tmpvar_63;
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if (!(horzSpan_30)) {
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tmpvar_63 = 0.0;
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} else {
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tmpvar_63 = fxaaQualityRcpFrame_1.x;
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};
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float tmpvar_64;
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if (horzSpan_30) {
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tmpvar_64 = 0.0;
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} else {
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tmpvar_64 = fxaaQualityRcpFrame_1.y;
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};
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if (!(horzSpan_30)) {
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posB_22.x = (xlv_TEXCOORD0.x + (lengthSign_31 * 0.5));
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};
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if (horzSpan_30) {
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posB_22.y = (xlv_TEXCOORD0.y + (lengthSign_31 * 0.5));
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};
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posN_21.x = (posB_22.x - tmpvar_63);
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posN_21.y = (posB_22.y - tmpvar_64);
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posP_20.x = (posB_22.x + tmpvar_63);
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posP_20.y = (posB_22.y + tmpvar_64);
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subpixD_19 = ((-2.0 * tmpvar_62) + 3.0);
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vec4 tmpvar_65;
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tmpvar_65 = texture2DLod (_MainTex, posN_21, 0.0);
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lumaEndN_18 = tmpvar_65.w;
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subpixE_17 = (tmpvar_62 * tmpvar_62);
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vec4 tmpvar_66;
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tmpvar_66 = texture2DLod (_MainTex, posP_20, 0.0);
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lumaEndP_16 = tmpvar_66.w;
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if (!(pairN_23)) {
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lumaNN_25 = lumaSS_24;
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};
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gradientScaled_15 = (tmpvar_61 / 4.0);
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subpixF_14 = (subpixD_19 * subpixE_17);
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lumaMLTZero_13 = ((tmpvar_41.w - (lumaNN_25 * 0.5)) < 0.0);
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lumaEndN_18 = (tmpvar_65.w - (lumaNN_25 * 0.5));
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lumaEndP_16 = (tmpvar_66.w - (lumaNN_25 * 0.5));
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_63);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_64);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_63);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_64);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
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};
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if (!(doneP_11)) {
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lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_63);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_64);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_63);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_64);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
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};
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if (!(doneP_11)) {
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lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_63);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_64);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_63);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_64);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
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};
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if (!(doneP_11)) {
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lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - tmpvar_63);
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - tmpvar_64);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + tmpvar_63);
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + tmpvar_64);
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
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};
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if (!(doneP_11)) {
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lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - (tmpvar_63 * 1.5));
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - (tmpvar_64 * 1.5));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + (tmpvar_63 * 1.5));
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + (tmpvar_64 * 1.5));
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
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};
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if (!(doneP_11)) {
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lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - (tmpvar_63 * 2.0));
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - (tmpvar_64 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + (tmpvar_63 * 2.0));
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + (tmpvar_64 * 2.0));
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
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};
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if (!(doneP_11)) {
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lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - (tmpvar_63 * 2.0));
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - (tmpvar_64 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + (tmpvar_63 * 2.0));
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};
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if (!(doneP_11)) {
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posP_20.y = (posP_20.y + (tmpvar_64 * 2.0));
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};
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if (doneNP_10) {
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if (!(doneN_12)) {
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lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
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};
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if (!(doneP_11)) {
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lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
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};
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if (!(doneN_12)) {
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lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
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lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
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doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
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if (!(doneN_12)) {
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posN_21.x = (posN_21.x - (tmpvar_63 * 2.0));
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};
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if (!(doneN_12)) {
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posN_21.y = (posN_21.y - (tmpvar_64 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
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if (!(doneP_11)) {
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posP_20.x = (posP_20.x + (tmpvar_63 * 2.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_64 * 2.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_63 * 2.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_64 * 2.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_63 * 2.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_64 * 2.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_63 * 4.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_64 * 4.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_63 * 4.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_64 * 4.0));
|
|
};
|
|
if (doneNP_10) {
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = texture2DLod (_MainTex, posN_21, 0.0).w;
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = texture2DLod (_MainTex, posP_20, 0.0).w;
|
|
};
|
|
if (!(doneN_12)) {
|
|
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
|
|
};
|
|
if (!(doneP_11)) {
|
|
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
|
|
};
|
|
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
|
|
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
|
|
if (!(doneN_12)) {
|
|
posN_21.x = (posN_21.x - (tmpvar_63 * 8.0));
|
|
};
|
|
if (!(doneN_12)) {
|
|
posN_21.y = (posN_21.y - (tmpvar_64 * 8.0));
|
|
};
|
|
doneNP_10 = !((doneN_12 && doneP_11));
|
|
if (!(doneP_11)) {
|
|
posP_20.x = (posP_20.x + (tmpvar_63 * 8.0));
|
|
};
|
|
if (!(doneP_11)) {
|
|
posP_20.y = (posP_20.y + (tmpvar_64 * 8.0));
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
dstN_9 = (xlv_TEXCOORD0.x - posN_21.x);
|
|
dstP_8 = (posP_20.x - xlv_TEXCOORD0.x);
|
|
if (!(horzSpan_30)) {
|
|
dstN_9 = (xlv_TEXCOORD0.y - posN_21.y);
|
|
};
|
|
if (!(horzSpan_30)) {
|
|
dstP_8 = (posP_20.y - xlv_TEXCOORD0.y);
|
|
};
|
|
goodSpanN_7 = ((lumaEndN_18 < 0.0) != lumaMLTZero_13);
|
|
goodSpanP_6 = ((lumaEndP_16 < 0.0) != lumaMLTZero_13);
|
|
spanLengthRcp_5 = (1.0/((dstP_8 + dstN_9)));
|
|
float tmpvar_67;
|
|
tmpvar_67 = min (dstN_9, dstP_8);
|
|
bool tmpvar_68;
|
|
if ((dstN_9 < dstP_8)) {
|
|
tmpvar_68 = goodSpanN_7;
|
|
} else {
|
|
tmpvar_68 = goodSpanP_6;
|
|
};
|
|
pixelOffset_4 = ((tmpvar_67 * -(spanLengthRcp_5)) + 0.5);
|
|
subpixH_3 = ((subpixF_14 * subpixF_14) * 0.75);
|
|
float tmpvar_69;
|
|
if (tmpvar_68) {
|
|
tmpvar_69 = pixelOffset_4;
|
|
} else {
|
|
tmpvar_69 = 0.0;
|
|
};
|
|
float tmpvar_70;
|
|
tmpvar_70 = max (tmpvar_69, subpixH_3);
|
|
if (!(horzSpan_30)) {
|
|
posM_40.x = (xlv_TEXCOORD0.x + (tmpvar_70 * lengthSign_31));
|
|
};
|
|
if (horzSpan_30) {
|
|
posM_40.y = (xlv_TEXCOORD0.y + (tmpvar_70 * lengthSign_31));
|
|
};
|
|
vec4 tmpvar_71;
|
|
tmpvar_71.xyz = texture2DLod (_MainTex, posM_40, 0.0).xyz;
|
|
tmpvar_71.w = tmpvar_41.w;
|
|
tmpvar_2 = tmpvar_71;
|
|
};
|
|
gl_FragData[0] = tmpvar_2;
|
|
}
|
|
|
|
|
|
// stats: 401 alu 32 tex 110 flow
|
|
// inputs: 1
|
|
// #0: xlv_TEXCOORD0 (high float) 2x1 [-1]
|
|
// uniforms: 1 (total size: 0)
|
|
// #0: _MainTex_TexelSize (high float) 4x1 [-1]
|
|
// textures: 1
|
|
// #0: _MainTex (high 2d) 0x0 [-1]
|