mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-11 16:51:32 -05:00
55 lines
1.5 KiB
Text
55 lines
1.5 KiB
Text
#version 300 es
|
|
layout(location=0) out mediump vec4 _glesFragData[4];
|
|
uniform sampler2D unity_Lightmap;
|
|
uniform sampler2D unity_LightmapInd;
|
|
uniform sampler2D _MainTex;
|
|
in highp vec2 xlv_TEXCOORD0;
|
|
in highp vec4 xlv_TEXCOORD4;
|
|
void main ()
|
|
{
|
|
lowp vec4 c_1;
|
|
lowp vec3 tmpvar_2;
|
|
lowp vec3 tmpvar_3;
|
|
mediump vec4 c_4;
|
|
lowp vec4 tmpvar_5;
|
|
tmpvar_5 = texture (_MainTex, xlv_TEXCOORD0);
|
|
c_4 = tmpvar_5;
|
|
tmpvar_2 = c_4.xyz;
|
|
tmpvar_3 = ((c_4.xyz * 2.0) - 1.0);
|
|
mediump mat3 tmpvar_6;
|
|
tmpvar_6[uint(0)].x = 0.8164966;
|
|
tmpvar_6[uint(0)].y = -0.4082483;
|
|
tmpvar_6[uint(0)].z = -0.4082483;
|
|
tmpvar_6[1u].x = 0.0;
|
|
tmpvar_6[1u].y = 0.7071068;
|
|
tmpvar_6[1u].z = -0.7071068;
|
|
tmpvar_6[2u].x = 0.5773503;
|
|
tmpvar_6[2u].y = 0.5773503;
|
|
tmpvar_6[2u].z = 0.5773503;
|
|
mediump vec3 normal_7;
|
|
normal_7 = tmpvar_3;
|
|
mediump vec3 scalePerBasisVector_8;
|
|
mediump vec3 lm_9;
|
|
lowp vec3 tmpvar_10;
|
|
tmpvar_10 = (2.0 * texture (unity_Lightmap, xlv_TEXCOORD4.xy).xyz);
|
|
lm_9 = tmpvar_10;
|
|
lowp vec3 tmpvar_11;
|
|
tmpvar_11 = (2.0 * texture (unity_LightmapInd, xlv_TEXCOORD4.xy).xyz);
|
|
scalePerBasisVector_8 = tmpvar_11;
|
|
lm_9 = (lm_9 * dot (clamp (
|
|
(tmpvar_6 * normal_7)
|
|
, 0.0, 1.0), scalePerBasisVector_8));
|
|
c_1.xyz = (tmpvar_2 * lm_9);
|
|
c_1.w = 1.0;
|
|
_glesFragData[0] = c_1;
|
|
}
|
|
|
|
|
|
// stats: 19 alu 3 tex 0 flow
|
|
// inputs: 2
|
|
// #0: xlv_TEXCOORD0 (high float) 2x1 [-1]
|
|
// #1: xlv_TEXCOORD4 (high float) 4x1 [-1]
|
|
// textures: 3
|
|
// #0: unity_Lightmap (low 2d) 0x0 [-1]
|
|
// #1: unity_LightmapInd (low 2d) 0x0 [-1]
|
|
// #2: _MainTex (low 2d) 0x0 [-1]
|