bgfx/examples/08-update/fs_update.sc
2013-01-13 10:57:24 -08:00

15 lines
295 B
Scala

$input v_texcoord0
/*
* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "../common/common.sh"
SAMPLERCUBE(u_texCube, 0);
void main()
{
gl_FragColor = textureCube(u_texCube, v_texcoord0);
}