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16 lines
396 B
Scala
16 lines
396 B
Scala
$input a_position, a_normal, a_color0
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$output v_normal, v_color0
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/*
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* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "../common/common.sh"
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void main()
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{
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gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_normal = mul(u_model, vec4(a_normal, 0.0) ).xyz;
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v_color0 = a_color0;
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}
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