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12 lines
269 B
Python
12 lines
269 B
Python
$input a_position, a_texcoord0, a_color0
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$output v_color0, v_texcoord0
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#include "../common.sh"
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void main()
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{
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vec2 pos = 2.0*a_position.xy*u_viewTexel.xy;
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gl_Position = vec4(pos.x - 1.0, 1.0 - pos.y, 0.0, 1.0);
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v_texcoord0 = a_texcoord0;
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v_color0 = a_color0;
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}
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