bgfx/3rdparty/glsl-optimizer/tests/vertex/opt-unusedvars-out.txt
2014-02-10 23:06:13 -08:00

10 lines
163 B
Text

uniform mat4 mvp;
attribute vec4 myColor;
void main ()
{
gl_Position = (mvp * gl_Vertex);
gl_FrontColor = myColor;
}
// inputs: 2, stats: 1 alu 0 tex 0 flow