bgfx/src/fs_debugfont.sc
2015-01-02 14:43:11 -08:00

20 lines
387 B
Scala

$input v_color0, v_color1, v_texcoord0
/*
* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "bgfx_shader.sh"
SAMPLER2D(s_texColor, 0);
void main()
{
vec4 color = mix(v_color1, v_color0, texture2D(s_texColor, v_texcoord0).xxxx);
if (color.w < 1.0/255.0)
{
discard;
}
gl_FragColor = color;
}