bgfx/3rdparty/glsl-optimizer/tests/vertex/estest1-ir.txt
Branimir Karadzic dee3fe5266 Initial commit.
2012-04-03 20:30:07 -07:00

23 lines
552 B
Text

varying vec4 xlv_TEXCOORD1;
varying vec4 xlv_TEXCOORD0;
uniform mat4 modelViewProjectionMatrix;
attribute vec4 position;
void main ()
{
vec4 tmpvar_1;
tmpvar_1 = (modelViewProjectionMatrix * position);
gl_Position = tmpvar_1;
vec4 tmpvar_2;
tmpvar_2.zw = vec2(0.0, 0.0);
tmpvar_2.xy = (position.xy * vec2(4.0, 4.0)).xy;
vec4 tmpvar_3;
tmpvar_3 = tmpvar_2;
xlv_TEXCOORD0 = tmpvar_3;
vec4 tmpvar_4;
tmpvar_4.zw = vec2(0.0, 0.0);
tmpvar_4.xy = position.xy.xy;
vec4 tmpvar_5;
tmpvar_5 = tmpvar_4;
xlv_TEXCOORD1 = tmpvar_5;
}