mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-11 00:31:28 -05:00
296 lines
11 KiB
C
296 lines
11 KiB
C
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2014 Crytek
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
|
|
#pragma once
|
|
|
|
#include <stdint.h>
|
|
|
|
#ifdef WIN32
|
|
|
|
#ifdef RENDERDOC_EXPORTS
|
|
#define RENDERDOC_API __declspec(dllexport)
|
|
#else
|
|
#define RENDERDOC_API __declspec(dllimport)
|
|
#endif
|
|
#define RENDERDOC_CC __cdecl
|
|
|
|
#elif defined(__linux__)
|
|
|
|
#ifdef RENDERDOC_EXPORTS
|
|
#define RENDERDOC_API __attribute__ ((visibility ("default")))
|
|
#else
|
|
#define RENDERDOC_API
|
|
#endif
|
|
|
|
#define RENDERDOC_CC
|
|
|
|
#else
|
|
|
|
#error "Unknown platform"
|
|
|
|
#endif
|
|
|
|
struct CaptureOptions
|
|
{
|
|
CaptureOptions()
|
|
: AllowVSync(true),
|
|
AllowFullscreen(true),
|
|
DebugDeviceMode(false),
|
|
CaptureCallstacks(false),
|
|
CaptureCallstacksOnlyDraws(false),
|
|
DelayForDebugger(0),
|
|
VerifyMapWrites(false),
|
|
HookIntoChildren(false),
|
|
RefAllResources(false),
|
|
SaveAllInitials(false),
|
|
CaptureAllCmdLists(false)
|
|
{}
|
|
|
|
// Whether or not to allow the application to enable vsync
|
|
//
|
|
// 1 - allows the application to enable or disable vsync at will
|
|
// 0 - vsync is force disabled
|
|
uint32_t AllowVSync;
|
|
|
|
// Whether or not to allow the application to enable fullscreen
|
|
//
|
|
// 1 - allows the application to enable or disable fullscreen at will
|
|
// 0 - fullscreen is force disabled
|
|
uint32_t AllowFullscreen;
|
|
|
|
// 1 - in-built API debugging features and records the results into the
|
|
// capture logfile, which is matched up with events on replay
|
|
// 0 - no API debugging is enabled
|
|
uint32_t DebugDeviceMode;
|
|
|
|
// 1 - Captures callstacks for every API event during capture
|
|
// 0 - no callstacks are captured
|
|
uint32_t CaptureCallstacks;
|
|
|
|
// 1 - Only captures callstacks for drawcall type API events.
|
|
// Ignored if CaptureCallstacks is disabled
|
|
// 0 - Callstacks, if enabled, are captured for every event.
|
|
uint32_t CaptureCallstacksOnlyDraws;
|
|
|
|
// Specify a delay in seconds to wait for a debugger to attach after
|
|
// creating or injecting into a process, before continuing to allow it to run.
|
|
// 0 indicates no delay, and the process will run immediately after injection
|
|
uint32_t DelayForDebugger;
|
|
|
|
// 1 - Verify any writes to mapped buffers, to check that they don't overwrite the
|
|
// bounds of the pointer returned.
|
|
// 0 - No verification is performed, and overwriting bounds may cause crashes or
|
|
// corruption in RenderDoc
|
|
uint32_t VerifyMapWrites;
|
|
|
|
// 1 - Hooks any system API events that create child processes, and injects
|
|
// renderdoc into them recursively with the same options.
|
|
// 0 - Child processes are not hooked by RenderDoc
|
|
uint32_t HookIntoChildren;
|
|
|
|
// By default renderdoc only includes resources in the final logfile necessary
|
|
// for that frame, this allows you to override that behaviour
|
|
//
|
|
// 1 - all live resources at the time of capture are included in the log
|
|
// and available for inspection
|
|
// 0 - only the resources referenced by the captured frame are included
|
|
uint32_t RefAllResources;
|
|
|
|
// By default renderdoc skips saving initial states for resources where the
|
|
// previous contents don't appear to be used, assuming that writes before
|
|
// reads indicate previous contents aren't used.
|
|
//
|
|
// 1 - initial contents at the start of each captured frame are saved, even if
|
|
// they are later overwritten or cleared before being used.
|
|
// 0 - unless a read is detected, initial contents will not be saved and will
|
|
// appear as black or empty data.
|
|
uint32_t SaveAllInitials;
|
|
|
|
// In APIs that allow for the recording of command lists to be replayed later,
|
|
// renderdoc may choose to not capture command lists before a frame capture is
|
|
// triggered, to reduce overheads. This means any command lists recorded once
|
|
// and replayed many times will not be available and may cause a failure to
|
|
// capture.
|
|
//
|
|
// Note this is typically only true for APIs where multithreading is difficult
|
|
// or discouraged. Newer APIs like Vulkan and D3D12 will ignore this option and
|
|
// always capture all command lists since the API is heavily oriented around it,
|
|
// and the overheads have been reduced by API design.
|
|
//
|
|
// 1 - All command lists are captured from the start of the application
|
|
// 0 - Command lists are only captured if their recording begins during
|
|
// the period when a frame capture is in progress.
|
|
uint32_t CaptureAllCmdLists;
|
|
};
|
|
|
|
enum KeyButton
|
|
{
|
|
eKey_0 = 0x30, // '0'
|
|
// ...
|
|
eKey_9 = 0x39, // '9'
|
|
eKey_A = 0x41, // 'A'
|
|
// ...
|
|
eKey_Z = 0x5A, // 'Z'
|
|
|
|
eKey_Divide,
|
|
eKey_Multiply,
|
|
eKey_Subtract,
|
|
eKey_Plus,
|
|
|
|
eKey_F1,
|
|
eKey_F2,
|
|
eKey_F3,
|
|
eKey_F4,
|
|
eKey_F5,
|
|
eKey_F6,
|
|
eKey_F7,
|
|
eKey_F8,
|
|
eKey_F9,
|
|
eKey_F10,
|
|
eKey_F11,
|
|
eKey_F12,
|
|
|
|
eKey_Home,
|
|
eKey_End,
|
|
eKey_Insert,
|
|
eKey_Delete,
|
|
eKey_PageUp,
|
|
eKey_PageDn,
|
|
|
|
eKey_Backspace,
|
|
eKey_Tab,
|
|
eKey_PrtScrn,
|
|
eKey_Pause,
|
|
|
|
eKey_Max,
|
|
};
|
|
|
|
enum InAppOverlay
|
|
{
|
|
eOverlay_Enabled = 0x1,
|
|
eOverlay_FrameRate = 0x2,
|
|
eOverlay_FrameNumber = 0x4,
|
|
eOverlay_CaptureList = 0x8,
|
|
|
|
eOverlay_Default = (eOverlay_Enabled|eOverlay_FrameRate|eOverlay_FrameNumber|eOverlay_CaptureList),
|
|
eOverlay_All = ~0U,
|
|
eOverlay_None = 0,
|
|
};
|
|
|
|
////////////////////////////////////////////////
|
|
// !!!! IMPORTANT NOTE !!!! //
|
|
// //
|
|
// This API is pretty much experimental and //
|
|
// still in flux. The only thing guaranteed //
|
|
// to remain compatible is a call to //
|
|
// RENDERDOC_GetAPIVersion which must exactly //
|
|
// match the version you expect. //
|
|
// It will be bumped on breaking changes. //
|
|
////////////////////////////////////////////////
|
|
|
|
// API breaking change history:
|
|
// Version 1 -> 2 - strings changed from wchar_t* to char* (UTF-8)
|
|
// Version 2 -> 3 - StartFrameCapture, EndFrameCapture and SetActiveWindow take
|
|
// 'device' pointer as well as window handles.
|
|
// This is either ID3D11Device* or the GL context (HGLRC/GLXContext)
|
|
// You can still pass NULL to both to capture the default, as long as
|
|
// there's only one device/window pair alive.
|
|
#define RENDERDOC_API_VERSION 3
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// In-program functions
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
extern "C" RENDERDOC_API int RENDERDOC_CC RENDERDOC_GetAPIVersion();
|
|
typedef int (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)();
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_Shutdown();
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetLogFile(const char *logfile);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFile)(const char *logfile);
|
|
|
|
extern "C" RENDERDOC_API const char* RENDERDOC_CC RENDERDOC_GetLogFile();
|
|
typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFile)();
|
|
|
|
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetNumCaptures();
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
|
|
|
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetCapture(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureOptions(const CaptureOptions *opts);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureOptions)(const CaptureOptions *opts);
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_TriggerCapture();
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
|
|
|
// In the below functions 'device pointer' corresponds to the API specific handle, e.g.
|
|
// ID3D11Device, or the GL context pointer.
|
|
// The 'window handle' is the OS's native window handle (HWND or GLXDrawable).
|
|
|
|
// This must match precisely to a pair, and it sets the RenderDoc in-app overlay to select that
|
|
// window as 'active' and respond to keypresses.
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetActiveWindow(void *device, void *wndHandle);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(void *device, void *wndHandle);
|
|
|
|
// Either parameter can be NULL to wild-card match, such that you can capture from any
|
|
// device to a particular window, or a particular device to any window.
|
|
// In either case, if there are two or more possible matching (device,window) pairs it
|
|
// is undefined which one will be captured.
|
|
// You can pass (NULL, NULL) if you know you only have one device and one window, and
|
|
// it will match. Likewise if you have not created a window at all (only off-screen
|
|
// rendering), then NULL window pointer will capture, whether you pass a NULL device
|
|
// or specify a device among multiple.
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartFrameCapture(void *device, void *wndHandle);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(void *device, void *wndHandle);
|
|
|
|
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EndFrameCapture(void *device, void *wndHandle);
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(void *device, void *wndHandle);
|
|
|
|
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetOverlayBits();
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_MaskOverlayBits(uint32_t And, uint32_t Or);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetFocusToggleKeys(KeyButton *keys, int num);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(KeyButton *keys, int num);
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureKeys(KeyButton *keys, int num);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(KeyButton *keys, int num);
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_InitRemoteAccess(uint32_t *ident);
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_InitRemoteAccess)(uint32_t *ident);
|
|
|
|
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_IsRemoteAccessConnected();
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
|
|
|
|
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_LaunchReplayUI(uint32_t connectRemoteAccess, const char *cmdline);
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess, const char *cmdline);
|
|
|
|
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_UnloadCrashHandler();
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|