mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
238 lines
5.8 KiB
C++
238 lines
5.8 KiB
C++
/*
|
|
* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
*/
|
|
|
|
#include "entry_p.h"
|
|
|
|
#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_ANDROID
|
|
|
|
#include <bgfxplatform.h>
|
|
|
|
#include <stdio.h>
|
|
#include <bx/thread.h>
|
|
|
|
#include <android/input.h>
|
|
#include <android/log.h>
|
|
#include <android/looper.h>
|
|
#include <android/window.h>
|
|
#include <android_native_app_glue.h>
|
|
|
|
extern "C"
|
|
{
|
|
#include <android_native_app_glue.c>
|
|
} // extern "C"
|
|
|
|
namespace entry
|
|
{
|
|
struct MainThreadEntry
|
|
{
|
|
int m_argc;
|
|
char** m_argv;
|
|
|
|
static int32_t threadFunc(void* _userData);
|
|
};
|
|
|
|
struct Context
|
|
{
|
|
Context()
|
|
: m_window(NULL)
|
|
{
|
|
}
|
|
|
|
void run(android_app* _app)
|
|
{
|
|
m_app = _app;
|
|
m_app->userData = (void*)this;
|
|
m_app->onAppCmd = onAppCmdCB;
|
|
m_app->onInputEvent = onInputEventCB;
|
|
|
|
const char* argv[1] = { "android.so" };
|
|
m_mte.m_argc = 1;
|
|
m_mte.m_argv = const_cast<char**>(argv);
|
|
|
|
while (0 == m_app->destroyRequested)
|
|
{
|
|
int32_t num;
|
|
android_poll_source* source;
|
|
/*int32_t id =*/ ALooper_pollAll(-1, NULL, &num, (void**)&source);
|
|
|
|
if (NULL != source)
|
|
{
|
|
source->process(m_app, source);
|
|
}
|
|
}
|
|
|
|
m_thread.shutdown();
|
|
}
|
|
|
|
void onAppCmd(int32_t _cmd)
|
|
{
|
|
switch (_cmd)
|
|
{
|
|
case APP_CMD_INPUT_CHANGED:
|
|
// Command from main thread: the AInputQueue has changed. Upon processing
|
|
// this command, android_app->inputQueue will be updated to the new queue
|
|
// (or NULL).
|
|
break;
|
|
|
|
case APP_CMD_INIT_WINDOW:
|
|
// Command from main thread: a new ANativeWindow is ready for use. Upon
|
|
// receiving this command, android_app->window will contain the new window
|
|
// surface.
|
|
if (m_window == NULL)
|
|
{
|
|
m_window = m_app->window;
|
|
bgfx::androidSetWindow(m_app->window);
|
|
m_thread.init(MainThreadEntry::threadFunc, &m_mte);
|
|
}
|
|
break;
|
|
|
|
case APP_CMD_TERM_WINDOW:
|
|
// Command from main thread: the existing ANativeWindow needs to be
|
|
// terminated. Upon receiving this command, android_app->window still
|
|
// contains the existing window; after calling android_app_exec_cmd
|
|
// it will be set to NULL.
|
|
break;
|
|
|
|
case APP_CMD_WINDOW_RESIZED:
|
|
// Command from main thread: the current ANativeWindow has been resized.
|
|
// Please redraw with its new size.
|
|
break;
|
|
|
|
case APP_CMD_WINDOW_REDRAW_NEEDED:
|
|
// Command from main thread: the system needs that the current ANativeWindow
|
|
// be redrawn. You should redraw the window before handing this to
|
|
// android_app_exec_cmd() in order to avoid transient drawing glitches.
|
|
break;
|
|
|
|
case APP_CMD_CONTENT_RECT_CHANGED:
|
|
// Command from main thread: the content area of the window has changed,
|
|
// such as from the soft input window being shown or hidden. You can
|
|
// find the new content rect in android_app::contentRect.
|
|
break;
|
|
|
|
case APP_CMD_GAINED_FOCUS:
|
|
// Command from main thread: the app's activity window has gained
|
|
// input focus.
|
|
break;
|
|
|
|
case APP_CMD_LOST_FOCUS:
|
|
// Command from main thread: the app's activity window has lost
|
|
// input focus.
|
|
break;
|
|
|
|
case APP_CMD_CONFIG_CHANGED:
|
|
// Command from main thread: the current device configuration has changed.
|
|
break;
|
|
|
|
case APP_CMD_LOW_MEMORY:
|
|
// Command from main thread: the system is running low on memory.
|
|
// Try to reduce your memory use.
|
|
break;
|
|
|
|
case APP_CMD_START:
|
|
// Command from main thread: the app's activity has been started.
|
|
break;
|
|
|
|
case APP_CMD_RESUME:
|
|
// Command from main thread: the app's activity has been resumed.
|
|
break;
|
|
|
|
case APP_CMD_SAVE_STATE:
|
|
// Command from main thread: the app should generate a new saved state
|
|
// for itself, to restore from later if needed. If you have saved state,
|
|
// allocate it with malloc and place it in android_app.savedState with
|
|
// the size in android_app.savedStateSize. The will be freed for you
|
|
// later.
|
|
break;
|
|
|
|
case APP_CMD_PAUSE:
|
|
// Command from main thread: the app's activity has been paused.
|
|
break;
|
|
|
|
case APP_CMD_STOP:
|
|
// Command from main thread: the app's activity has been stopped.
|
|
break;
|
|
|
|
case APP_CMD_DESTROY:
|
|
// Command from main thread: the app's activity is being destroyed,
|
|
// and waiting for the app thread to clean up and exit before proceeding.
|
|
m_eventQueue.postExitEvent();
|
|
break;
|
|
}
|
|
}
|
|
|
|
int32_t onInputEvent(AInputEvent* _event)
|
|
{
|
|
BX_UNUSED(_event);
|
|
return 0;
|
|
}
|
|
|
|
static void onAppCmdCB(struct android_app* _app, int32_t _cmd)
|
|
{
|
|
Context* self = (Context*)_app->userData;
|
|
self->onAppCmd(_cmd);
|
|
}
|
|
|
|
static int32_t onInputEventCB(struct android_app* _app, AInputEvent* _event)
|
|
{
|
|
Context* self = (Context*)_app->userData;
|
|
return self->onInputEvent(_event);
|
|
}
|
|
|
|
MainThreadEntry m_mte;
|
|
bx::Thread m_thread;
|
|
|
|
EventQueue m_eventQueue;
|
|
|
|
ANativeWindow* m_window;
|
|
android_app* m_app;
|
|
};
|
|
|
|
static Context s_ctx;
|
|
|
|
const Event* poll()
|
|
{
|
|
return s_ctx.m_eventQueue.poll();
|
|
}
|
|
|
|
void release(const Event* _event)
|
|
{
|
|
s_ctx.m_eventQueue.release(_event);
|
|
}
|
|
|
|
void setWindowSize(uint32_t _width, uint32_t _height)
|
|
{
|
|
BX_UNUSED(_width, _height);
|
|
}
|
|
|
|
void toggleWindowFrame()
|
|
{
|
|
}
|
|
|
|
void setMouseLock(bool _lock)
|
|
{
|
|
BX_UNUSED(_lock);
|
|
}
|
|
|
|
int32_t MainThreadEntry::threadFunc(void* _userData)
|
|
{
|
|
int32_t result = chdir("/sdcard/bgfx/examples/runtime");
|
|
BX_CHECK(0 == result, "Failed to chdir to dir. android.permission.WRITE_EXTERNAL_STORAGE?", errno);
|
|
|
|
MainThreadEntry* self = (MainThreadEntry*)_userData;
|
|
result = main(self->m_argc, self->m_argv);
|
|
// PostMessage(s_ctx.m_hwnd, WM_QUIT, 0, 0);
|
|
return result;
|
|
}
|
|
|
|
} // namespace entry
|
|
|
|
extern "C" void android_main(android_app* _app)
|
|
{
|
|
using namespace entry;
|
|
s_ctx.run(_app);
|
|
}
|
|
|
|
#endif // ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_ANDROID
|