mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-12 01:01:30 -05:00
15 lines
387 B
Text
15 lines
387 B
Text
uniform vec4 _Color;
|
|
uniform sampler2D _MainTex;
|
|
uniform samplerCube _ToonShade;
|
|
void main ()
|
|
{
|
|
vec4 tmpvar_1;
|
|
tmpvar_1 = (_Color * texture2D (_MainTex, gl_TexCoord[0].xy));
|
|
vec4 tmpvar_2;
|
|
tmpvar_2.xyz = ((2.0 * textureCube (_ToonShade, gl_TexCoord[1].xyz).xyz) * tmpvar_1.xyz);
|
|
tmpvar_2.w = tmpvar_1.w;
|
|
gl_FragData[0] = tmpvar_2;
|
|
}
|
|
|
|
|
|
// inputs: 1, stats: 3 alu 2 tex 0 flow
|