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17 lines
270 B
Text
17 lines
270 B
Text
varying lowp float xx;
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void main ()
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{
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lowp float c_1;
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if ((xx < 0.0)) {
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discard;
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};
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c_1 = (xx + xx);
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c_1 = (c_1 + xx);
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c_1 = (c_1 + xx);
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lowp vec4 tmpvar_2;
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tmpvar_2 = vec4(c_1);
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gl_FragColor = tmpvar_2;
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}
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// inputs: 1, stats: 4 alu 1 tex 1 flow
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