bgfx/3rdparty/glsl-optimizer/tests/fragment/prec-tempssimple-inES.txt
Branimir Karadzic dee3fe5266 Initial commit.
2012-04-03 20:30:07 -07:00

21 lines
502 B
Text

uniform sampler2D tex_def;
uniform lowp sampler2D tex_lowp;
uniform highp sampler2D tex_highp;
varying lowp vec2 var_lowp;
varying mediump vec2 var_mediump;
void main()
{
lowp vec4 c1;
c1 = texture2D (tex_def, var_lowp) * 2.0;
lowp vec4 c2;
c2 = texture2D (tex_def, var_mediump) * 2.0;
lowp vec4 c3;
c3 = texture2D (tex_highp, var_mediump) * 2.0;
lowp vec4 c4;
c4 = texture2D (tex_lowp, var_mediump) * 2.0;
lowp vec4 a1;
a1 = abs(var_lowp.xxxx);
gl_FragColor = c1 + c2 + c3 + c4 + a1;
}