bgfx/examples/common/entry/camera.h
2014-01-13 22:16:00 +01:00

36 lines
785 B
C

/*
* Copyright 2013 Dario Manesku. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
static const uint8_t CAMERA_KEY_UP = 1u << 1;
static const uint8_t CAMERA_KEY_DOWN = 1u << 2;
static const uint8_t CAMERA_KEY_LEFT = 1u << 3;
static const uint8_t CAMERA_KEY_RIGHT = 1u << 4;
///
void cameraSetPosition(float* _pos);
///
void cameraSetHorizontalAngle(float _horizontalAngle);
///
void cameraSetVerticalAngle(float _verticalAngle);
///
void cameraSetMouseState(uint32_t _mx, uint32_t _my, bool _down, bool _move);
///
void cameraSetKeyState(uint8_t _key, bool _down);
///
void cameraGetViewMtx(float* _viewMtx);
///
void cameraGetPosition(float* _pos);
///
void cameraGetAt(float* _at);
///
void cameraUpdate(float _deltaTime = 0.0f);