mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
19 lines
484 B
Text
19 lines
484 B
Text
uniform vec4 _MainTex_ST;
|
|
void main ()
|
|
{
|
|
vec4 tmpvar_1;
|
|
tmpvar_1.w = 0.0;
|
|
tmpvar_1.xyz = gl_Normal;
|
|
gl_Position = (gl_ModelViewProjectionMatrix * gl_Vertex);
|
|
vec4 tmpvar_2;
|
|
tmpvar_2.zw = vec2(0.0, 0.0);
|
|
tmpvar_2.xy = ((gl_MultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
|
|
gl_TexCoord[0] = tmpvar_2;
|
|
vec4 tmpvar_3;
|
|
tmpvar_3.w = 0.0;
|
|
tmpvar_3.xyz = (gl_ModelViewMatrix * tmpvar_1).xyz;
|
|
gl_TexCoord[1] = tmpvar_3;
|
|
}
|
|
|
|
|
|
// inputs: 3, stats: 7 alu 0 tex 0 flow
|