mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
14 lines
335 B
Text
14 lines
335 B
Text
uniform sampler2D _BumpSpecMap;
|
|
void main ()
|
|
{
|
|
vec2 tmpvar_1;
|
|
vec4 normal_2;
|
|
normal_2.xy = ((texture2D (_BumpSpecMap, tmpvar_1).wy * 2.0) - 1.0);
|
|
normal_2.z = sqrt(((1.0 -
|
|
(normal_2.x * normal_2.x)
|
|
) - (normal_2.y * normal_2.y)));
|
|
gl_FragData[0] = vec4(0.0, 0.0, 0.0, 0.0);
|
|
}
|
|
|
|
|
|
// inputs: 0, stats: 8 alu 1 tex 0 flow
|