mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
66 lines
1.4 KiB
Text
66 lines
1.4 KiB
Text
struct v2f {
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vec4 pos;
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vec4 uv[2];
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};
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uniform vec4 _Color;
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uniform sampler2D _MainTex;
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vec4 frag (
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in v2f i_1
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)
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{
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vec4 c_2;
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vec4 tmpvar_3;
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tmpvar_3 = texture2D (_MainTex, i_1.uv[0].xy);
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vec4 tmpvar_4;
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tmpvar_4 = tmpvar_3;
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c_2 = tmpvar_4;
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vec4 tmpvar_5;
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tmpvar_5 = texture2D (_MainTex, i_1.uv[0].zw);
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vec4 tmpvar_6;
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tmpvar_6 = (c_2 + tmpvar_5);
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c_2 = tmpvar_6;
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vec4 tmpvar_7;
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tmpvar_7 = texture2D (_MainTex, i_1.uv[1].xy);
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vec4 tmpvar_8;
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tmpvar_8 = (c_2 + tmpvar_7);
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c_2 = tmpvar_8;
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vec4 tmpvar_9;
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tmpvar_9 = texture2D (_MainTex, i_1.uv[1].zw);
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vec4 tmpvar_10;
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tmpvar_10 = (c_2 + tmpvar_9);
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c_2 = tmpvar_10;
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vec3 tmpvar_11;
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tmpvar_11 = (c_2.xyz * _Color.xyz);
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c_2.xyz = tmpvar_11.xyz.xyz;
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return (c_2 * _Color.w);
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}
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void main ()
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{
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v2f xlt_i_12;
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vec4 xl_retval_13;
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vec4 tmpvar_14;
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tmpvar_14 = vec4(0.0, 0.0, 0.0, 0.0);
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xlt_i_12.pos = tmpvar_14;
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vec4 tmpvar_15;
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tmpvar_15 = gl_TexCoord[0].xyzw;
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vec4 tmpvar_16;
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tmpvar_16 = tmpvar_15;
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xlt_i_12.uv[0] = tmpvar_16;
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vec4 tmpvar_17;
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tmpvar_17 = gl_TexCoord[1].xyzw;
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vec4 tmpvar_18;
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tmpvar_18 = tmpvar_17;
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xlt_i_12.uv[1] = tmpvar_18;
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vec4 tmpvar_19;
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tmpvar_19 = frag (xlt_i_12);
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vec4 tmpvar_20;
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tmpvar_20 = tmpvar_19;
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xl_retval_13 = tmpvar_20;
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vec4 tmpvar_21;
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tmpvar_21 = xl_retval_13.xyzw;
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vec4 tmpvar_22;
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tmpvar_22 = tmpvar_21;
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gl_FragData[0] = tmpvar_22;
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}
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