bgfx/3rdparty/glsl-optimizer/tests/fragment/vpos-out.txt
2014-02-10 23:06:13 -08:00

11 lines
186 B
Text

varying vec2 xlv_VPOS;
void main ()
{
vec4 tmpvar_1;
tmpvar_1.zw = vec2(0.0, 0.0);
tmpvar_1.xy = xlv_VPOS;
gl_FragData[0] = tmpvar_1;
}
// inputs: 1, stats: 1 alu 0 tex 0 flow