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16 lines
226 B
Text
16 lines
226 B
Text
varying lowp float xx;
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void main()
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{
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int x;
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int i = (x=(xx>0.5?2:4)); // side effects!
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if (x < 2)
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discard;
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lowp float c = 0.0;
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for (; i < 4; ++i)
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c += xx;
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gl_FragColor = vec4(c);
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}
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