bgfx/3rdparty/glsl-optimizer/tests/fragment/opt-copyprop-struct-out.txt
2014-02-10 23:06:13 -08:00

8 lines
111 B
Text

varying float var;
void main ()
{
gl_FragColor = vec4(abs(var));
}
// inputs: 1, stats: 1 alu 0 tex 0 flow