bgfx/3rdparty/glsl-optimizer/tests/fragment/fragdepth-irES.txt
2014-03-29 16:26:01 -07:00

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#extension GL_EXT_frag_depth : enable
void xlat_main (
out lowp vec4 ocol_1,
out mediump float oz_2
)
{
mediump vec4 tmpvar_3;
tmpvar_3 = vec4(0.5, 0.5, 0.5, 0.5);
ocol_1 = tmpvar_3;
mediump float tmpvar_4;
tmpvar_4 = 0.9;
oz_2 = tmpvar_4;
}
void main ()
{
mediump float xlt_oz_5;
lowp vec4 xlt_ocol_6;
xlat_main (xlt_ocol_6, xlt_oz_5);
lowp vec4 tmpvar_7;
tmpvar_7 = xlt_ocol_6.xyzw;
lowp vec4 tmpvar_8;
tmpvar_8 = tmpvar_7;
gl_FragData[0] = tmpvar_8;
mediump float tmpvar_9;
tmpvar_9 = xlt_oz_5;
gl_FragDepthEXT = tmpvar_9;
}