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23 lines
411 B
Python
23 lines
411 B
Python
$input v_dir
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/*
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* Copyright 2014 Dario Manesku. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "../common/common.sh"
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SAMPLERCUBE(u_texCube, 4);
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uniform vec4 u_params;
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#define u_exposure u_params.y
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void main()
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{
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vec3 dir = normalize(v_dir);
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vec4 color = textureCubeLod(u_texCube, dir, 0.0);
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color *= exp2(u_exposure);
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gl_FragColor = toFilmic(color);
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}
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