mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-01 11:56:58 -05:00
109 lines
2.7 KiB
JavaScript
109 lines
2.7 KiB
JavaScript
|
|
namespace("WM");
|
|
|
|
|
|
WM.TreeviewItem = (function()
|
|
{
|
|
function TreeviewItem(treeview, name, data, open_image, close_image)
|
|
{
|
|
// Assign members
|
|
this.Treeview = treeview;
|
|
this.Label = name;
|
|
this.Data = data;
|
|
this.OpenImage = open_image;
|
|
this.CloseImage = close_image;
|
|
|
|
this.Children = [ ];
|
|
|
|
// The HTML node wrapping the item and its children
|
|
this.Node = null;
|
|
|
|
// The HTML node storing the image for the open/close state feedback
|
|
this.ImageNode = null;
|
|
|
|
// The HTML node storing just the children
|
|
this.ChildrenNode = null;
|
|
|
|
// Animation handle for opening and closing the child nodes, only used
|
|
// if the tree view item as children
|
|
this.AnimHandle = null;
|
|
|
|
// Open state of the item
|
|
this.IsOpen = true;
|
|
}
|
|
|
|
|
|
TreeviewItem.prototype.AddItem = function(name, data, open_image, close_image)
|
|
{
|
|
var item = new WM.TreeviewItem(this.Treeview, name, data, open_image, close_image);
|
|
this.Children.push(item);
|
|
return item;
|
|
}
|
|
|
|
|
|
TreeviewItem.prototype.Open = function()
|
|
{
|
|
if (this.AnimHandle == null || this.AnimHandle.Complete)
|
|
{
|
|
// Swap to the open state
|
|
this.IsOpen = true;
|
|
if (this.ImageNode != null && this.OpenImage != null)
|
|
this.ImageNode.src = this.OpenImage.src;
|
|
|
|
// Cache for closure binding
|
|
var child_node = this.ChildrenNode;
|
|
var end_height = this.StartHeight;
|
|
var treeview = this.Treeview;
|
|
|
|
// Reveal the children and animate their height to max
|
|
this.ChildrenNode.style.display = "block";
|
|
this.AnimHandle = Anim.Animate(
|
|
function (val) { DOM.Node.SetHeight(child_node, val) },
|
|
0, end_height, 0.2,
|
|
function() { treeview.UpdateScrollbar(); });
|
|
|
|
// Fade the children in
|
|
Anim.Animate(function(val) { DOM.Node.SetOpacity(child_node, val) }, 0, 1, 0.2);
|
|
}
|
|
}
|
|
|
|
|
|
TreeviewItem.prototype.Close = function()
|
|
{
|
|
if (this.AnimHandle == null || this.AnimHandle.Complete)
|
|
{
|
|
// Swap to the close state
|
|
this.IsOpen = false;
|
|
if (this.ImageNode != null && this.CloseImage != null)
|
|
this.ImageNode.src = this.CloseImage.src;
|
|
|
|
// Cache for closure binding
|
|
var child_node = this.ChildrenNode;
|
|
var treeview = this.Treeview;
|
|
|
|
// Mark the height of the item for reload later
|
|
this.StartHeight = child_node.offsetHeight;
|
|
|
|
// Shrink the height of the children and hide them upon completion
|
|
this.AnimHandle = Anim.Animate(
|
|
function (val) { DOM.Node.SetHeight(child_node, val) },
|
|
this.ChildrenNode.offsetHeight, 0, 0.2,
|
|
function() { child_node.style.display = "none"; treeview.UpdateScrollbar(); });
|
|
|
|
// Fade the children out
|
|
Anim.Animate(function(val) { DOM.Node.SetOpacity(child_node, val) }, 1, 0, 0.2);
|
|
}
|
|
}
|
|
|
|
|
|
TreeviewItem.prototype.Toggle = function()
|
|
{
|
|
if (this.IsOpen)
|
|
this.Close();
|
|
else
|
|
this.Open();
|
|
}
|
|
|
|
|
|
return TreeviewItem;
|
|
})();
|