mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 11:05:36 -05:00
24 lines
540 B
Text
24 lines
540 B
Text
#version 300 es
|
|
precision mediump float;
|
|
uniform sampler2D tex;
|
|
in highp vec4 uvHi;
|
|
in mediump vec4 uvMed;
|
|
out mediump vec4 _fragColor;
|
|
void main ()
|
|
{
|
|
mediump vec4 tmpvar_1;
|
|
lowp vec4 tmpvar_2;
|
|
tmpvar_2 = textureLod (tex, uvHi.xy, 0.0);
|
|
tmpvar_1 = tmpvar_2;
|
|
lowp vec4 tmpvar_3;
|
|
tmpvar_3 = textureLod (tex, uvMed.xy, uvMed.z);
|
|
_fragColor = (tmpvar_1 + tmpvar_3);
|
|
}
|
|
|
|
|
|
// stats: 1 alu 2 tex 0 flow
|
|
// inputs: 2
|
|
// #0: uvHi (high float) 4x1 [-1]
|
|
// #1: uvMed (medium float) 4x1 [-1]
|
|
// textures: 1
|
|
// #0: tex (low 2d) 0x0 [-1]
|