mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
601 lines
14 KiB
Text
601 lines
14 KiB
Text
/*
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* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "entry_p.h"
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#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_OSX
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#import <Cocoa/Cocoa.h>
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#include <bgfxplatform.h>
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#include <bx/uint32_t.h>
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#include <bx/thread.h>
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#include <bx/os.h>
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#define DEFAULT_WIDTH 1280
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#define DEFAULT_HEIGHT 720
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@interface AppDelegate : NSObject<NSApplicationDelegate>
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{
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bool terminated;
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}
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+ (AppDelegate *)sharedDelegate;
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- (id)init;
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
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- (bool)applicationHasTerminated;
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@end
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@implementation AppDelegate
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+ (AppDelegate *)sharedDelegate
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{
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static id delegate = [AppDelegate new];
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return delegate;
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}
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- (id)init
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{
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self = [super init];
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if (nil == self)
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{
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return nil;
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}
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self->terminated = false;
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return self;
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}
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
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{
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BX_UNUSED(sender);
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self->terminated = true;
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return NSTerminateCancel;
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}
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- (bool)applicationHasTerminated
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{
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return self->terminated;
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}
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@end
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@interface Window : NSObject<NSWindowDelegate>
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{
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unsigned int windowCount;
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}
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+ (Window *)sharedDelegate;
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- (id)init;
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- (void)windowCreated:(NSWindow *)window;
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- (BOOL)windowShouldClose:(NSWindow *)window;
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@end
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@implementation Window
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+ (Window *)sharedDelegate
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{
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static id windowDelegate = [Window new];
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return windowDelegate;
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}
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- (id)init
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{
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self = [super init];
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if (nil == self)
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{
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return nil;
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}
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self->windowCount = 0;
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return self;
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}
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- (void)windowCreated:(NSWindow *)window
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{
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assert(window);
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[window setDelegate:self];
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assert(self->windowCount < ~0u);
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self->windowCount += 1;
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}
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- (BOOL)windowShouldClose:(NSWindow *)window
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{
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assert(window);
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[window setDelegate:nil];
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assert(self->windowCount);
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self->windowCount -= 1;
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if (self->windowCount == 0)
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{
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[NSApp terminate:self];
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return false;
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}
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return true;
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}
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@end
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// Scan codes on Mac taken from http://boredzo.org/blog/archives/2007-05-22/virtual-key-codes
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#define KEY_RETURN 36
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#define KEY_TAB 48
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#define KEY_DELETE 51
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#define KEY_ESCAPE 53
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namespace entry
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{
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static WindowHandle s_defaultWindow = { 0 }; // TODO: Add support for more windows
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static uint8_t s_translateKey[256];
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struct MainThreadEntry
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{
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int m_argc;
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char** m_argv;
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static int32_t threadFunc(void* _userData)
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{
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MainThreadEntry* self = (MainThreadEntry*)_userData;
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return main(self->m_argc, self->m_argv);
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}
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};
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struct Context
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{
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Context()
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: m_exit(false)
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{
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s_translateKey[KEY_ESCAPE] = Key::Esc;
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s_translateKey[KEY_RETURN] = Key::Return;
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s_translateKey[KEY_TAB] = Key::Tab;
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s_translateKey[KEY_DELETE] = Key::Backspace;
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//s_translateKey[VK_SPACE] = Key::Space;
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//s_translateKey[VK_UP] = Key::Up;
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//s_translateKey[VK_DOWN] = Key::Down;
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//s_translateKey[VK_LEFT] = Key::Left;
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//s_translateKey[VK_RIGHT] = Key::Right;
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//s_translateKey[VK_PRIOR] = Key::PageUp;
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//s_translateKey[VK_NEXT] = Key::PageUp;
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//s_translateKey[VK_HOME] = Key::Home;
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//s_translateKey[VK_END] = Key::End;
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//s_translateKey[VK_SNAPSHOT] = Key::Print;
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//s_translateKey[VK_OEM_PLUS] = Key::Plus;
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//s_translateKey[VK_OEM_MINUS] = Key::Minus;
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//s_translateKey[VK_F1] = Key::F1;
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//s_translateKey[VK_F2] = Key::F2;
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//s_translateKey[VK_F3] = Key::F3;
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//s_translateKey[VK_F4] = Key::F4;
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//s_translateKey[VK_F5] = Key::F5;
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//s_translateKey[VK_F6] = Key::F6;
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//s_translateKey[VK_F7] = Key::F7;
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//s_translateKey[VK_F8] = Key::F8;
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//s_translateKey[VK_F9] = Key::F9;
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//s_translateKey[VK_F10] = Key::F10;
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//s_translateKey[VK_F11] = Key::F11;
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//s_translateKey[VK_F12] = Key::F12;
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//s_translateKey[VK_NUMPAD0] = Key::NumPad0;
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//s_translateKey[VK_NUMPAD1] = Key::NumPad1;
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//s_translateKey[VK_NUMPAD2] = Key::NumPad2;
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//s_translateKey[VK_NUMPAD3] = Key::NumPad3;
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//s_translateKey[VK_NUMPAD4] = Key::NumPad4;
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//s_translateKey[VK_NUMPAD5] = Key::NumPad5;
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//s_translateKey[VK_NUMPAD6] = Key::NumPad6;
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//s_translateKey[VK_NUMPAD7] = Key::NumPad7;
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//s_translateKey[VK_NUMPAD8] = Key::NumPad8;
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//s_translateKey[VK_NUMPAD9] = Key::NumPad9;
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s_translateKey['0'] = Key::Key0;
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s_translateKey['1'] = Key::Key1;
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s_translateKey['2'] = Key::Key2;
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s_translateKey['3'] = Key::Key3;
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s_translateKey['4'] = Key::Key4;
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s_translateKey['5'] = Key::Key5;
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s_translateKey['6'] = Key::Key6;
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s_translateKey['7'] = Key::Key7;
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s_translateKey['8'] = Key::Key8;
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s_translateKey['9'] = Key::Key9;
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s_translateKey['A'] = Key::KeyA;
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s_translateKey['B'] = Key::KeyB;
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s_translateKey['C'] = Key::KeyC;
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s_translateKey['D'] = Key::KeyD;
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s_translateKey['E'] = Key::KeyE;
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s_translateKey['F'] = Key::KeyF;
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s_translateKey['G'] = Key::KeyG;
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s_translateKey['H'] = Key::KeyH;
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s_translateKey['I'] = Key::KeyI;
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s_translateKey['J'] = Key::KeyJ;
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s_translateKey['K'] = Key::KeyK;
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s_translateKey['L'] = Key::KeyL;
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s_translateKey['M'] = Key::KeyM;
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s_translateKey['N'] = Key::KeyN;
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s_translateKey['O'] = Key::KeyO;
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s_translateKey['P'] = Key::KeyP;
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s_translateKey['Q'] = Key::KeyQ;
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s_translateKey['R'] = Key::KeyR;
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s_translateKey['S'] = Key::KeyS;
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s_translateKey['T'] = Key::KeyT;
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s_translateKey['U'] = Key::KeyU;
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s_translateKey['V'] = Key::KeyV;
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s_translateKey['W'] = Key::KeyW;
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s_translateKey['X'] = Key::KeyX;
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s_translateKey['Y'] = Key::KeyY;
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s_translateKey['Z'] = Key::KeyZ;
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s_translateKey['a'] = Key::KeyA;
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s_translateKey['b'] = Key::KeyB;
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s_translateKey['c'] = Key::KeyC;
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s_translateKey['d'] = Key::KeyD;
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s_translateKey['e'] = Key::KeyE;
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s_translateKey['f'] = Key::KeyF;
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s_translateKey['g'] = Key::KeyG;
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s_translateKey['h'] = Key::KeyH;
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s_translateKey['i'] = Key::KeyI;
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s_translateKey['j'] = Key::KeyJ;
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s_translateKey['k'] = Key::KeyK;
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s_translateKey['l'] = Key::KeyL;
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s_translateKey['m'] = Key::KeyM;
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s_translateKey['n'] = Key::KeyN;
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s_translateKey['o'] = Key::KeyO;
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s_translateKey['p'] = Key::KeyP;
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s_translateKey['q'] = Key::KeyQ;
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s_translateKey['r'] = Key::KeyR;
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s_translateKey['s'] = Key::KeyS;
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s_translateKey['t'] = Key::KeyT;
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s_translateKey['u'] = Key::KeyU;
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s_translateKey['v'] = Key::KeyV;
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s_translateKey['w'] = Key::KeyW;
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s_translateKey['x'] = Key::KeyX;
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s_translateKey['y'] = Key::KeyY;
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s_translateKey['z'] = Key::KeyZ;
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}
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NSEvent* waitEvent()
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{
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return [NSApp
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nextEventMatchingMask:NSAnyEventMask
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untilDate:[NSDate distantFuture] // wait for event
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inMode:NSDefaultRunLoopMode
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dequeue:YES
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];
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}
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NSEvent* peekEvent()
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{
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return [NSApp
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nextEventMatchingMask:NSAnyEventMask
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untilDate:[NSDate distantPast] // do not wait for event
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inMode:NSDefaultRunLoopMode
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dequeue:YES
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];
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}
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void getMousePos(int* outX, int* outY)
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{
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NSRect originalFrame = [m_window frame];
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NSPoint location = [m_window mouseLocationOutsideOfEventStream];
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NSRect adjustFrame = [NSWindow contentRectForFrameRect: originalFrame styleMask: NSTitledWindowMask];
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int x = location.x;
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int y = (int)adjustFrame.size.height - (int)location.y;
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// clamp within the range of the window
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if (x < 0) x = 0;
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if (y < 0) y = 0;
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if (x > (int)adjustFrame.size.width) x = (int)adjustFrame.size.width;
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if (y > (int)adjustFrame.size.height) y = (int)adjustFrame.size.height;
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*outX = x;
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*outY = y;
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}
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uint8_t translateModifiers(int flags)
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{
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uint8_t mask = 0;
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if (flags & NSShiftKeyMask)
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mask |= Modifier::LeftShift | Modifier::RightShift;
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if (flags & NSAlternateKeyMask)
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mask |= Modifier::LeftAlt | Modifier::RightAlt;
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if (flags & NSControlKeyMask)
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mask |= Modifier::LeftCtrl | Modifier::RightCtrl;
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if (flags & NSCommandKeyMask)
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mask |= Modifier::LeftMeta | Modifier::RightMeta;
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return mask;
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}
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Key::Enum handleKeyEvent(NSEvent* event, uint8_t* specialKeys)
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{
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NSString* key = [event charactersIgnoringModifiers];
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unichar keyChar = 0;
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if ([key length] == 0)
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return Key::None;
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keyChar = [key characterAtIndex:0];
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int keyCode = keyChar;
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*specialKeys = translateModifiers([event modifierFlags]);
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// if this is a unhandled key just return None
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if (keyCode >= 256)
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return Key::None;
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return (Key::Enum)s_translateKey[keyCode];
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}
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bool dispatchEvent(NSEvent* event)
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{
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if (event)
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{
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NSEventType eventType = [event type];
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switch (eventType)
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{
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case NSMouseMoved :
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0);
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break;
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}
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case NSLeftMouseDown:
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Left, true);
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break;
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}
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case NSLeftMouseUp:
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Left, false);
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break;
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}
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case NSRightMouseDown:
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Right, true);
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break;
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}
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case NSRightMouseUp:
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Right, false);
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break;
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}
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case NSKeyDown:
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{
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uint8_t modifiers = 0;
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Key::Enum key = handleKeyEvent(event, &modifiers);
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// If KeyCode is none we don't don't handle the key and special case for cmd+q (quit)
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// Note that return false here means that we take care of the key (instead of the default behavior)
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if (key != Key::None)
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{
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if (key != Key::KeyQ && !((modifiers & Modifier::RightMeta)))
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{
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m_eventQueue.postKeyEvent(s_defaultWindow, key, modifiers, true);
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return false;
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}
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}
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break;
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}
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case NSKeyUp:
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{
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uint8_t modifiers = 0;
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Key::Enum key = handleKeyEvent(event, &modifiers);
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if (key != Key::None)
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{
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m_eventQueue.postKeyEvent(s_defaultWindow, key, modifiers, false);
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return false;
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}
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break;
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}
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}
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[NSApp sendEvent:event];
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[NSApp updateWindows];
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return true;
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}
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return false;
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}
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int32_t run(int _argc, char** _argv)
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{
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[NSApplication sharedApplication];
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id dg = [AppDelegate sharedDelegate];
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[NSApp setDelegate:dg];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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[NSApp activateIgnoringOtherApps:YES];
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[NSApp finishLaunching];
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSApplicationWillFinishLaunchingNotification
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object:NSApp];
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSApplicationDidFinishLaunchingNotification
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object:NSApp];
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id quitMenuItem = [NSMenuItem new];
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[quitMenuItem
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initWithTitle:@"Quit"
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action:@selector(terminate:)
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keyEquivalent:@"q"];
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id appMenu = [NSMenu new];
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[appMenu addItem:quitMenuItem];
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id appMenuItem = [NSMenuItem new];
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[appMenuItem setSubmenu:appMenu];
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id menubar = [[NSMenu new] autorelease];
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[menubar addItem:appMenuItem];
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[NSApp setMainMenu:menubar];
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NSRect rect = NSMakeRect(0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT);
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NSWindow* window = [NSWindow alloc];
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[window
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initWithContentRect:rect
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styleMask:0
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|NSTitledWindowMask
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|NSClosableWindowMask
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|NSMiniaturizableWindowMask
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|NSResizableWindowMask
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backing:NSBackingStoreBuffered defer:NO
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];
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NSString* appName = [[NSProcessInfo processInfo] processName];
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[window setTitle:appName];
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[window cascadeTopLeftFromPoint:NSMakePoint(20,20)];
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[window makeKeyAndOrderFront:window];
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// [window setContentView:nil];
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[window setAcceptsMouseMovedEvents:YES];
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[window setBackgroundColor:[NSColor blackColor]];
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[[Window sharedDelegate] windowCreated:window];
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m_window = window;
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bgfx::osxSetNSWindow(window);
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MainThreadEntry mte;
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mte.m_argc = _argc;
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mte.m_argv = _argv;
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bx::Thread thread;
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thread.init(mte.threadFunc, &mte);
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while (!(m_exit = [dg applicationHasTerminated]) )
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{
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if (bgfx::RenderFrame::Exiting == bgfx::renderFrame() )
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{
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break;
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}
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while (dispatchEvent(peekEvent() ) )
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{
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}
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}
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m_eventQueue.postExitEvent();
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while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
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thread.shutdown();
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return 0;
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}
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EventQueue m_eventQueue;
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bool m_exit;
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NSWindow* m_window;
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};
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static Context s_ctx;
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const Event* poll()
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{
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return s_ctx.m_eventQueue.poll();
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}
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const Event* poll(WindowHandle _handle)
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{
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return s_ctx.m_eventQueue.poll(_handle);
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}
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void release(const Event* _event)
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{
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s_ctx.m_eventQueue.release(_event);
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}
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WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
|
|
{
|
|
BX_UNUSED(_x, _y, _width, _height, _flags, _title);
|
|
WindowHandle handle = { UINT16_MAX };
|
|
return handle;
|
|
}
|
|
|
|
void destroyWindow(WindowHandle _handle)
|
|
{
|
|
BX_UNUSED(_handle);
|
|
}
|
|
|
|
void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
|
|
{
|
|
BX_UNUSED(_handle, _x, _y);
|
|
}
|
|
|
|
void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
|
|
{
|
|
BX_UNUSED(_handle, _width, _height);
|
|
}
|
|
|
|
void setWindowTitle(WindowHandle _handle, const char* _title)
|
|
{
|
|
BX_UNUSED(_handle, _title);
|
|
}
|
|
|
|
void toggleWindowFrame(WindowHandle _handle)
|
|
{
|
|
BX_UNUSED(_handle);
|
|
}
|
|
|
|
void setMouseLock(WindowHandle _handle, bool _lock)
|
|
{
|
|
BX_UNUSED(_handle, _lock);
|
|
}
|
|
|
|
} // namespace entry
|
|
|
|
int main(int _argc, char** _argv)
|
|
{
|
|
using namespace entry;
|
|
return s_ctx.run(_argc, _argv);
|
|
}
|
|
|
|
#endif // BX_PLATFORM_OSX
|