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15 lines
306 B
Scala
15 lines
306 B
Scala
$input a_position, a_texcoord0
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$output v_texcoord0
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/*
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* Copyright 2015 Dario Manesku. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include <bgfx_shader.sh>
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void main()
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{
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gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_texcoord0 = a_texcoord0;
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}
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