bgfx/src
Branimir Karadžić 84a2c42665 Merge branch 'dev'
2016-03-19 20:34:00 -07:00
..
amalgamated.cpp Added topology convert utility function. 2016-02-21 23:12:13 -08:00
amalgamated.mm Happy New Year! 2016-01-01 00:11:04 -08:00
bgfx.cpp Fixed NaCl build. 2016-03-19 12:41:55 -07:00
bgfx_compute.sh Exposed GL_ARB_gpu_shader5 and GL_ARB_shading_language_packing to shaderc. 2016-03-18 11:32:04 -07:00
bgfx_p.h Fixed vertexdecl leak. 2016-03-17 16:46:04 -07:00
bgfx_shader.sh Exposed GL_ARB_gpu_shader5 and GL_ARB_shading_language_packing to shaderc. 2016-03-18 11:32:04 -07:00
charset.h Happy New Year! 2016-01-01 00:11:04 -08:00
config.h Cleanup. 2016-03-07 18:40:03 -08:00
fs_clear0.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear0.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear1.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear1.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear2.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear2.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear3.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear3.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear4.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear4.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear5.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear5.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear6.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear6.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear7.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear7.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_debugfont.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_debugfont.sc Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_eagl.h iOS SwapChain support 2016-03-14 21:32:27 +01:00
glcontext_eagl.mm Fixed noise. 2016-03-15 17:33:58 +01:00
glcontext_egl.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_egl.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_glx.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_glx.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_nsgl.h Cleanup. 2016-03-13 12:56:25 -07:00
glcontext_nsgl.mm Cleanup. 2016-03-13 12:56:25 -07:00
glcontext_ppapi.cpp Cleanup. 2016-02-25 09:31:00 -08:00
glcontext_ppapi.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_wgl.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_wgl.h Happy New Year! 2016-01-01 00:11:04 -08:00
glimports.h OSX: Fixed glext.h. 2016-03-17 09:39:54 -07:00
image.cpp texturec: Fixed conversion of unaligned image. 2016-03-18 17:46:10 -07:00
image.h Image: Added error handling. 2016-02-28 23:45:17 -08:00
makefile Cleanup. 2016-03-09 17:44:43 -08:00
ovr.cpp Happy New Year! 2016-01-01 00:11:04 -08:00
ovr.h Happy New Year! 2016-01-01 00:11:04 -08:00
renderdoc.cpp Happy New Year! 2016-01-01 00:11:04 -08:00
renderdoc.h Happy New Year! 2016-01-01 00:11:04 -08:00
renderer.h Happy New Year! 2016-01-01 00:11:04 -08:00
renderer_d3d.h Cleanup. 2016-02-24 18:18:16 -08:00
renderer_d3d9.cpp D3D9: Fixed crash when Direct3DCreate9Ex fails to create interface. 2016-03-16 20:18:02 -07:00
renderer_d3d9.h Added alpha to coverage and anti-aliased lines support. 2016-03-16 15:09:15 -07:00
renderer_d3d11.cpp Cleanup. 2016-03-18 10:28:34 -07:00
renderer_d3d11.h Added conservative raster support. 2016-03-16 20:04:06 -07:00
renderer_d3d12.cpp Added conservative raster support. 2016-03-16 20:04:06 -07:00
renderer_d3d12.h Cleanup. 2016-03-08 18:56:38 -08:00
renderer_gl.cpp Added conservative raster support. 2016-03-16 20:04:06 -07:00
renderer_gl.h Added conservative raster support. 2016-03-16 20:04:06 -07:00
renderer_mtl.h Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
renderer_mtl.mm OSX: Fixed build. 2016-03-13 16:49:10 -07:00
renderer_null.cpp Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
renderer_vk.cpp Cleanup. 2016-02-20 19:18:51 -08:00
shader.cpp Spv WIP. 2016-03-19 20:31:47 -07:00
shader.h Added shader disassembler. 2016-03-10 21:09:32 -08:00
shader_dx9bc.cpp D3D12: Skip patching DXBC with Aon9 chunk. 2016-03-09 21:33:20 -08:00
shader_dx9bc.h D3D12: Skip patching DXBC with Aon9 chunk. 2016-03-09 21:33:20 -08:00
shader_dxbc.cpp D3D12: Skip patching DXBC with Aon9 chunk. 2016-03-09 21:33:20 -08:00
shader_dxbc.h D3D12: Skip patching DXBC with Aon9 chunk. 2016-03-09 21:33:20 -08:00
shader_spirv.cpp Spv WIP. 2016-03-19 20:31:47 -07:00
shader_spirv.h Spv WIP. 2016-03-19 20:31:47 -07:00
topology.cpp Cleanup. 2016-03-01 10:50:47 -08:00
topology.h Exposed topology API. 2016-02-23 15:30:25 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Cleanup. 2016-03-06 14:56:09 -08:00
vertexdecl.h Cleanup. 2016-03-06 14:56:09 -08:00
vs_clear.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
vs_clear.sc Happy New Year! 2016-01-01 00:11:04 -08:00
vs_debugfont.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
vs_debugfont.sc Happy New Year! 2016-01-01 00:11:04 -08:00