mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-01 11:56:58 -05:00
.. | ||
openctm_translator.py | ||
readme.txt |
OpenCTM Maya export scripts INSTRUCTIONS ============ The OpenCTM Maya export scripts makes it possible to export OpenCTM format files in Maya (http://autodesk.com/). To use these scripts, they need to be properly installed along with the OpenCTM shared library. Windows: -------- 1) Copy "openctm.dll" to your maya plugin folder (e.g. C:\Program Files\Autodesk\Maya2008\bin\plug-ins for Maya 2008). 2) Copy openctm_translator.py to your maya plugin folder (e.g. C:\Program Files\Autodesk\Maya2008\bin\plug-ins for Maya 2008). 3) Copy openctm.py in /bindings/python/ to the same folder as openctm_translator.py (e.g. C:\Program Files\Autodesk\Maya2008\bin\plug-ins for Maya 2008). Mac OS X: --------- 1) Copy the file "libopenctm.dylib" to /usr/local/lib (e.g. using "sudo cp libopenctm.dylib /usr/local/lib/"). 2) Copy openctm_translator.py to your maya plugin folder (e.g. /Users/Shared/Autodesk/maya/2010/plug-ins for Maya 2010). 3) Copy openctm.py in /bindings/python/ to the same folder as openctm_translator.py (e.g. /Users/Shared/Autodesk/maya/2010/plug-ins for Maya 2010). Linux: ------ 1) Copy the file "libopenctm.so" to /usr/lib (e.g. using "sudo cp libopenctm.so /usr/lib/").