bgfx/examples/00-helloworld/helloworld.cpp

62 lines
1.4 KiB
C++

/*
* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "common.h"
#include <bgfx.h>
#include <bx/uint32_t.h>
#include "logo.h"
int _main_(int /*_argc*/, char** /*_argv*/)
{
uint32_t width = 1280;
uint32_t height = 720;
uint32_t debug = BGFX_DEBUG_TEXT;
uint32_t reset = BGFX_RESET_VSYNC;
bgfx::init();
bgfx::reset(width, height, reset);
// Enable debug text.
bgfx::setDebug(debug);
// Set view 0 clear state.
bgfx::setViewClear(0
, BGFX_CLEAR_COLOR_BIT|BGFX_CLEAR_DEPTH_BIT
, 0x303030ff
, 1.0f
, 0
);
while (!entry::processEvents(width, height, debug, reset) )
{
// Set view 0 default viewport.
bgfx::setViewRect(0, 0, 0, width, height);
// This dummy draw call is here to make sure that view 0 is cleared
// if no other draw calls are submitted to view 0.
bgfx::submit(0);
// Use debug font to print information about this example.
bgfx::dbgTextClear();
bgfx::dbgTextImage(bx::uint16_max(width/2/8, 20)-20
, bx::uint16_max(height/2/16, 6)-6
, 40
, 12
, s_logo
, 160
);
bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/00-helloworld");
bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Initialization and debug text.");
// Advance to next frame. Rendering thread will be kicked to
// process submitted rendering primitives.
bgfx::frame();
}
// Shutdown bgfx.
bgfx::shutdown();
return 0;
}