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21 lines
436 B
Text
21 lines
436 B
Text
attribute vec3 _in_position;
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uniform mat4 mtx;
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void main ()
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{
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mat4 m_1;
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m_1 = mtx;
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vec4 tmpvar_2;
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tmpvar_2 = mtx[0]; tmpvar_2.w = 0.0;
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m_1[0] = tmpvar_2;
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vec4 tmpvar_3;
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tmpvar_3 = m_1[0]; tmpvar_3.z = tmpvar_2.w;
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m_1[0] = tmpvar_3;
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m_1[0] = m_1[0]; m_1[0].y = tmpvar_3.z;
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vec4 tmpvar_4;
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tmpvar_4.w = 1.0;
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tmpvar_4.xyz = _in_position;
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gl_Position = (m_1 * tmpvar_4);
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}
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// inputs: 1, stats: 5 alu 0 tex 0 flow
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