mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 02:55:36 -05:00
75 lines
1.6 KiB
Text
75 lines
1.6 KiB
Text
struct v2f {
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vec4 pos;
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vec2 uv;
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vec2 uvg;
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vec2 uvs;
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};
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uniform sampler2D _ScratchTex;
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uniform sampler2D _MainTex;
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uniform vec4 _Intensity;
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uniform sampler2D _GrainTex;
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vec4 frag (
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in v2f i_1
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)
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{
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vec3 scratch_2;
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vec3 grain_3;
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vec4 col_4;
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vec4 tmpvar_5;
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tmpvar_5 = texture2D (_MainTex, i_1.uv);
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vec4 tmpvar_6;
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tmpvar_6 = tmpvar_5;
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col_4 = tmpvar_6;
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vec4 tmpvar_7;
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tmpvar_7 = texture2D (_GrainTex, i_1.uvg);
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vec3 tmpvar_8;
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tmpvar_8 = ((tmpvar_7.xyz * 2.0) - 1.0);
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grain_3 = tmpvar_8;
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vec3 tmpvar_9;
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tmpvar_9 = (col_4.xyz + (grain_3 * _Intensity.x));
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col_4.xyz = tmpvar_9.xyz.xyz;
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vec4 tmpvar_10;
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tmpvar_10 = texture2D (_ScratchTex, i_1.uvs);
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vec3 tmpvar_11;
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tmpvar_11 = ((tmpvar_10.xyz * 2.0) - 1.0);
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scratch_2 = tmpvar_11;
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vec3 tmpvar_12;
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tmpvar_12 = (col_4.xyz + (scratch_2 * _Intensity.y));
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col_4.xyz = tmpvar_12.xyz.xyz;
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return col_4;
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}
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void main ()
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{
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v2f xlt_i_13;
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vec4 xl_retval_14;
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vec4 tmpvar_15;
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tmpvar_15 = vec4(0.0, 0.0, 0.0, 0.0);
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xlt_i_13.pos = tmpvar_15;
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vec2 tmpvar_16;
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tmpvar_16 = gl_TexCoord[0].xy;
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vec2 tmpvar_17;
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tmpvar_17 = tmpvar_16;
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xlt_i_13.uv = tmpvar_17;
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vec2 tmpvar_18;
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tmpvar_18 = gl_TexCoord[1].xy;
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vec2 tmpvar_19;
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tmpvar_19 = tmpvar_18;
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xlt_i_13.uvg = tmpvar_19;
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vec2 tmpvar_20;
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tmpvar_20 = gl_TexCoord[2].xy;
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vec2 tmpvar_21;
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tmpvar_21 = tmpvar_20;
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xlt_i_13.uvs = tmpvar_21;
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vec4 tmpvar_22;
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tmpvar_22 = frag (xlt_i_13);
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vec4 tmpvar_23;
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tmpvar_23 = tmpvar_22;
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xl_retval_14 = tmpvar_23;
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vec4 tmpvar_24;
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tmpvar_24 = xl_retval_14.xyzw;
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vec4 tmpvar_25;
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tmpvar_25 = tmpvar_24;
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gl_FragData[0] = tmpvar_25;
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}
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