bgfx/examples/common/imgui/vs_imgui_texture.sc
2014-02-10 22:07:04 -08:00

16 lines
360 B
Python

$input a_position, a_texcoord0, a_color0
$output v_texcoord0, v_color0
/*
* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include <bgfx_shader.sh>
void main()
{
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0) );
v_texcoord0 = a_texcoord0;
v_color0 = a_color0;
}